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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,630online PAX38,873playing OCC2,981with players WIPED 3H102
VANVanilla traffic
Callsign

FCP1083=

[AU] Facepunch Premium 1

Online 51.161.199.59:28015 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 7/ 250 3% full
7-day average8peak 18
Rank#1,083top 5%
Last wipe26d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak87players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 87, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 87 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST018OC · groups of 16+ · monthly · 35 on average Rustafied.com - AU Long
    Players 36/100
  2. 02COM
    Callsign ASS017OC · groups of 8+ · monthly · 4 on average AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
    Players 3/500
  3. 03COM
    Callsign CLR015OC · groups of 8+ · monthly · 4 on average ClearRust - Monthly/PVE[AUS] For NOOBS
    Players 6/100
  4. 04COM
    Callsign NZV017OC · groups of 8+ · monthly · 3 on average [NZ] Vanilla Rust 1
    Players 5/75
  5. 05COM
    Callsign GRS016OC · groups of 8+ · monthly · 1 on average Grass touchers NZ Monthly | Low Upkeep | Low NZ Ping
    Players 1/100
  6. 06MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 3/75
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [AU] Facepunch Premium 1?

Oceania servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [AU] Facepunch Premium 1. On the server list, these filters bring it up: Region: Oceania; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which tags does [AU] Facepunch Premium 1 carry, and what do they mean?

The game's server browser reads these tags from [AU] Facepunch Premium 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): 250 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Join only if you have Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [AU] Facepunch Premium 1?

A playrust.com hostname is published by [AU] Facepunch Premium 1, as it is by 124 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [AU] Facepunch Premium 1 when wipe day lands?

At their busiest, recent wipes averaged 87 players. 16 hours after the latest wipe, the crowd peaked.

When does [AU] Facepunch Premium 1 wipe?

Once a month is the wipe rate at [AU] Facepunch Premium 1, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 13 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [AU] Facepunch Premium 1, and is it online now?

[AU] Facepunch Premium 1 is up and online at this moment. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [AU] Facepunch Premium 1?

Rust network protocol 2635 and build 168909 is the build on [AU] Facepunch Premium 1; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does [AU] Facepunch Premium 1 run?

Average server fps over the last 48 hours: 168, with a low of 96. Buildings, deployables and the rest of the world took it to a maximum of 134,728 entities. It drew as much as 5,676 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [AU] Facepunch Premium 1 sit?

No region tag is published by [AU] Facepunch Premium 1, but the name points to Oceania. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 51.161.199.59:28015.

Player Count

Is [AU] Facepunch Premium 1 busy?

[AU] Facepunch Premium 1 is at 7 players, capacity 250. Seven-day average 8 players; peak 18. Peak traffic in the last 48 hours came at 09:00 UTC, averaging 13 players.

Where does [AU] Facepunch Premium 1 sit in the server rankings?

Seven-day player hours put [AU] Facepunch Premium 1 at #1,083, within the top 5% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [AU] Facepunch Premium 1?

Nothing in [AU] Facepunch Premium 1's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

What map is [AU] Facepunch Premium 1 on?

Generated by the game from seed 2076371107, the procedural map on [AU] Facepunch Premium 1 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [AU] Facepunch Premium 1?

To connect: start Rust, press F1, enter client.connect 51.161.199.59:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players 250 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.