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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX79,533playing OCC3,721with players WIPED 3H259
VANVanilla traffic
Callsign

FCP126↑

[EU] Facepunch Premium 1

Online 79.137.98.213:28017 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 90/ 350 26% full
7-day average122peak 273
Rank#126top 0.6%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
010020030040015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

wipe-day peak350players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 350, 27 hours in, with 262 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 350+262 queue – running 46

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 418/450
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 256/300
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 126 on average Rustafied.com - EU Long - Large
    Players 94/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 121 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 113/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 57 on average Rusty Moose |EU Small|
    Players 114/200
  6. 06COM
    Callsign MNH016EU · groups of 16+ · monthly · 42 on average MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10
    Players 83/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [EU] Facepunch Premium 1 appear in Rust Tracker lists and filters?

On Rust Tracker, [EU] Facepunch Premium 1 sits in these lists: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 100+ on average; Boxes: Official only.

Which tags does [EU] Facepunch Premium 1 carry, and what do they mean?

These tags are published by [EU] Facepunch Premium 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): 350 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [EU] Facepunch Premium 1?

[EU] Facepunch Premium 1 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on [EU] Facepunch Premium 1 on wipe day?

At their busiest, recent wipes averaged 350 players. Peak came 27 hours after the wipe. Queue: 262 waiting.

When does [EU] Facepunch Premium 1 wipe?

The only wipe at [EU] Facepunch Premium 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 20 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on [EU] Facepunch Premium 1, and is it online?

Right now [EU] Facepunch Premium 1 is online. About 1 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [EU] Facepunch Premium 1?

Confirmed for [EU] Facepunch Premium 1: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [EU] Facepunch Premium 1 run?

For the last 48 hours it averaged 120 server fps; the floor was 68. Peak entity count: 364,234, covering buildings, deployables and all else in the world. Peak memory use: 11,991 MB. Players feel lag when fps drops and the entity count climbs.

Where does [EU] Facepunch Premium 1 sit?

No region tag is published by [EU] Facepunch Premium 1, but the name points to Europe. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 79.137.98.213:28017.

Player Count

Is [EU] Facepunch Premium 1 busy?

Tracking [EU] Facepunch Premium 1: 90 of 350 slots filled. Seven-day average 122 players; peak 273. Busiest window in 48 hours: 19:00 UTC, 198 players on average.

How does [EU] Facepunch Premium 1 compare in the rankings?

Top 0.6% of all ranked servers, and #126 on seven-day player hours: [EU] Facepunch Premium 1.

Settings

Which settings and rules are confirmed on [EU] Facepunch Premium 1?

Nothing in [EU] Facepunch Premium 1's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listing is confirmed in Rust's Official tab. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. Rust premium status is required to join. VAC is on, Valve's anti-cheat.

Which map is loaded on [EU] Facepunch Premium 1?

The map on [EU] Facepunch Premium 1 is procedural, size 4,500, seed 972563675, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [EU] Facepunch Premium 1?

To connect: start Rust, press F1, enter client.connect 79.137.98.213:28017 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players 350 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.