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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,615online PAX32,207playing OCC2,774with players WIPED 3H66
VANVanilla traffic
Callsign

FCP78↓

[EU] Facepunch 1

Online 79.137.98.16:28015 checked 15m ago

official monthly wipes vanilla
Clearance · join
Players now 44/ 400 11% full
7-day average161peak 381
Rank#78top 0.4%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
010020030040006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

wipe-day peak398players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 398, 23 hours in, with 229 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 398+229 queue – running 61

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 148/200
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 216 on average Rusty Moose |EU Monthly|
    Players 82/200
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 36/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 124 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 34/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 61 on average Rusty Moose |EU Small|
    Players 25/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 42 on average Rustafied.com - EU Long - Small II
    Players 18/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [EU] Facepunch 1 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU] Facepunch 1: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 100+ on average; Boxes: Official only.

How should you read the tags on [EU] Facepunch 1?

The game's server browser reads these tags from [EU] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp400 (Max players): 400 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [EU] Facepunch 1?

Same operator, most likely: [EU] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What happens on [EU] Facepunch 1 on wipe day?

The average peak across recent wipes: 398 players. The peak on the latest wipe came 23 hours after it, and 229 more were queued.

Which wipe times are confirmed for [EU] Facepunch 1?

The only wipe at [EU] Facepunch 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 12 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is [EU] Facepunch 1, and is it online now?

[EU] Facepunch 1 is up and online at this moment. By its own uptime figure, the last restart was roughly 16 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is [EU] Facepunch 1 on?

Confirmed for [EU] Facepunch 1: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [EU] Facepunch 1?

Server fps held an average of 112 across the last 48 hours, never below 63. Maximum entities carried: 343,886, from buildings and deployables to everything else. It drew as much as 11,992 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is [EU] Facepunch 1 hosted in?

No region tag from [EU] Facepunch 1, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 79.137.98.16:28015.

Population

What is the player count on [EU] Facepunch 1?

[EU] Facepunch 1 is at 44 players, capacity 400. Seven-day average 161 players; peak 381. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 294 players.

Where does [EU] Facepunch 1 sit in the server rankings?

Seven-day player hours put [EU] Facepunch 1 at #78, within the top 0.4% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch 1?

The name of [EU] Facepunch 1 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The in-game Official tab carries it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is [EU] Facepunch 1 on?

The map on [EU] Facepunch 1 is procedural, size 4,500, seed 1350212567, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [EU] Facepunch 1?

To connect: start Rust, press F1, enter client.connect 79.137.98.16:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp400
Max players 400 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.