Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,773online PAX67,310playing OCC3,523with players WIPED 3H192
MODModded traffic
Callsign

VAN3015=

vanilla +

Online OC 51.161.219.251:28020 checked 9m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average1peak 8
Rank#3,015top 14% · #82 in OC
Last wipe11d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 14% of all ranked servers, top 38% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC11d ago 5 – running 0
Sun 18 Oct, 04:22 UTC11d ago 5 – 0.3 days 0
Thu 1 Oct, 18:56 UTC FW27d ago 5 halved by day 6 16.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST018OC · groups of 16+ · monthly · 28 on average Rustafied.com - AU Long
    Players 18/100
  2. 02COM
    Callsign FCP016OC · groups of 8+ · monthly · 8 on average [AU] Facepunch Premium 1
    Players 9/250
  3. 03COM
    Callsign FCP016OC · groups of 8+ · monthly · 7 on average [AU] Facepunch 1
    Players 5/250
  4. 04COM
    Callsign NZV017OC · groups of 8+ · monthly · 4 on average [NZ] Vanilla Rust 1
    Players 1/75
  5. 05COM
    Callsign ASS017OC · groups of 8+ · monthly · 4 on average AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
    Players 2/500
  6. 06COM
    Callsign CLR015OC · groups of 8+ · monthly · 3 on average ClearRust - Monthly/PVE[AUS] For NOOBS
    Players 2/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry vanilla +?

These Rust Tracker lists carry vanilla +: Oceania servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on vanilla +?

Listed for the server browser to read, vanilla + publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 slots on this server; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; OC (Oceania): In the server browser it is listed under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on vanilla + on wipe day?

At their busiest, recent wipes averaged 5 players. The peak on the latest wipe came 2 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 6.

When does vanilla + wipe?

The only wipe at vanilla + is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 11 days 1 hours. A monthly wipe schedule is published in its tags.

Server Details

Is vanilla + up, and how does its uptime hold?

Right now vanilla + is online. About 4 days 6 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is vanilla + on?

Confirmed for vanilla +: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

Is vanilla + holding performance?

Average server fps over the last 48 hours: 11, with a low of 5. Maximum entities carried: 122,014, from buildings and deployables to everything else. Memory peaked at 5,266 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does vanilla + sit?

In Oceania, under its OC tag, is where vanilla + lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 51.161.219.251:28020.

Player Count

What is the player count on vanilla +?

Slots 75; players on board 0: that is vanilla + now. Seven-day average 1 players; peak 8. At 06:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does vanilla + compare in the rankings?

Top 14% of all ranked servers and #82 in Oceania: vanilla + ranks #3,015 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on vanilla +?

Nothing in vanilla +'s name states a gather rate. Up to 16 players per group. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is vanilla + on?

Generated by the game from seed 1337, the procedural map on vanilla + measures 4,300. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

How do you get onto vanilla +?

To connect: start Rust, press F1, enter client.connect 51.161.219.251:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,^m,OC,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 slots on this server.
ts16
Group limit No team may exceed 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

OC
Oceania In the server browser it is listed under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.