Using rusttracker.space means accepting these terms. Read them before you track.
Data source and refresh. Rust Tracker reads every public Rust server list entry from Steam and contacts servers directly. The cycle runs every five minutes. Figures are a reading at a moment in UTC, not a promise.
Accuracy. Servers report late, rename themselves, and lag on player counts. A wipe can show late. Rankings follow the data as received. What you see is a snapshot.
Access. Browsing and comparing servers is free and needs no account. Do not fire rapid requests at pages; it degrades the site for other players. A full dataset request goes to hello@rusttracker.space.
Bots and crawlers. Search engines, bots and AI crawlers may index the site. Read robots.txt and llms.txt first. Hold a sensible fetch rate so human visitors keep fast pages.
Listings. A server appears because it is public. Its page shows what the server itself publishes: name, tags, seed, map, region, wipe times, slots. Change the value at the server and we pick it up, usually inside one refresh cycle.
Independence. Rust Tracker has no link to Facepunch Studios. Rust is a Facepunch Studios trademark.
Revisions. These terms may change without notice. The date below records the last change; continued use after that date accepts the revision.
Last updated 28 September 2026.