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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H50
VANVanilla traffic
Callsign

FCP68=

[EU East] Facepunch 4

Online 57.128.211.29:28015 checked 2h ago

official monthly wipes vanilla
Clearance · join
Players now 152/ 350 43% full
7-day average177peak 343
Rank#68top 0.3%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
010020030040020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.3% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

wipe-day peak347players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 347, 2 hours in, with 248 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 347+248 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 309/350
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 161/225
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 126 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 169/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 48 on average Rusty Moose |EU Small|
    Players 126/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 41 on average Rustafied.com - EU Long - Small II
    Players 58/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [EU East] Facepunch 4?

These Rust Tracker lists carry [EU East] Facepunch 4: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 100; Average players: 100+ on average; Boxes: Official only.

How should you read the tags on [EU East] Facepunch 4?

The game's server browser reads these tags from [EU East] Facepunch 4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival mode for Rust; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates [EU East] Facepunch 4?

Same operator, most likely: [EU East] Facepunch 4 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What should you expect on [EU East] Facepunch 4 when wipe day lands?

At their busiest, recent wipes averaged 347 players. The peak on the latest wipe came 2 hours after it, and 248 more were queued.

Which wipe times are confirmed for [EU East] Facepunch 4?

One wipe a month for [EU East] Facepunch 4: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 1 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [EU East] Facepunch 4, and is it online now?

Tracking shows [EU East] Facepunch 4 online as of now. By its own uptime figure, the last restart was roughly 4 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU East] Facepunch 4 on?

Confirmed for [EU East] Facepunch 4: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is [EU East] Facepunch 4 holding performance?

For the last 48 hours it averaged 111 server fps; the floor was 52. Maximum entities carried: 378,626, from buildings and deployables to everything else. Peak memory use: 12,498 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [EU East] Facepunch 4 in?

No region tag is published by [EU East] Facepunch 4, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 57.128.211.29:28015.

Population

What is the player count on [EU East] Facepunch 4?

[EU East] Facepunch 4 is at 152 players, capacity 350. Seven-day average 177 players; peak 343. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 210 players.

How does [EU East] Facepunch 4 compare in the rankings?

Seven-day player hours put [EU East] Facepunch 4 at #68, within the top 0.3% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU East] Facepunch 4?

Nothing in [EU East] Facepunch 4's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The in-game Official tab carries it. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU East] Facepunch 4?

The map on [EU East] Facepunch 4 is procedural, size 4,500, seed 1090998289, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [EU East] Facepunch 4?

Open the console in Rust with F1 after starting the game, then type client.connect 57.128.211.29:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival mode for Rust.
mp350
Max players Capacity: 350 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.