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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H157
VANVanilla traffic
Callsign

FCP227↑

[US East] Facepunch Premium 1

Online 40.160.19.51:28015 checked 11m ago

official monthly wipes vanillapremium
Clearance · join
Players now 51/ 400 13% full
7-day average80peak 166
Rank#227top 1%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
05010015020018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

wipe-day peak399players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 399, 3 hours in, with 223 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW25d ago 399+223 queue – running 27

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 138 on average Rustopia.gg - US Large
    Players 90/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 116 on average Rusty Moose |US Monthly|
    Players 89/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 68 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 37/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 42 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 34/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 37 on average Rusticated.com - US Premium Long
    Players 20/150
  6. 06COM
    Callsign RST015NA · groups of 8+ · monthly · 36 on average Rusty Moose |US Small|
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US East] Facepunch Premium 1 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US East] Facepunch Premium 1: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 50+ on average; Boxes: Official only.

Which tags does [US East] Facepunch Premium 1 carry, and what do they mean?

Listed for the server browser to read, [US East] Facepunch Premium 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp400 (Max players): 400 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [US East] Facepunch Premium 1?

A playrust.com hostname is published by [US East] Facepunch Premium 1, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What should you expect on [US East] Facepunch Premium 1 when wipe day lands?

At their busiest, recent wipes averaged 399 players. This wipe, 3 hours in was the peak: 223 were holding in the queue.

Which wipe times are confirmed for [US East] Facepunch Premium 1?

One wipe a month for [US East] Facepunch Premium 1: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 25 days 23 hours. Tags list a monthly wipe schedule.

Server Details

Is [US East] Facepunch Premium 1 up, and how does its uptime hold?

Right now [US East] Facepunch Premium 1 is online. The uptime it reports puts the last restart about 3 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [US East] Facepunch Premium 1 running?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Premium 1 runs. To join, your game must be on the same protocol; Steam handles the update.

Is [US East] Facepunch Premium 1 holding performance?

For the last 48 hours it averaged 134 server fps; the floor was 82. Buildings, deployables and the rest of the world took it to a maximum of 305,262 entities. It drew as much as 9,772 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US East] Facepunch Premium 1 in?

No region tag is published by [US East] Facepunch Premium 1, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 40.160.19.51:28015.

Player Count

How many players are on [US East] Facepunch Premium 1 right now?

Slots 400; players on board 51: that is [US East] Facepunch Premium 1 now. Peak of 166 in the last seven days, average 80 players. At 01:00 UTC it drew its highest average of the last 48 hours: 159 players.

How does [US East] Facepunch Premium 1 compare in the rankings?

On player hours over seven days, [US East] Facepunch Premium 1 ranks #227, inside the top 1% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US East] Facepunch Premium 1?

Nothing in [US East] Facepunch Premium 1's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The in-game Official tab of Rust carries it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. Rust premium status is required to join. VAC is on, Valve's anti-cheat.

What map is [US East] Facepunch Premium 1 on?

A procedural map of size 4,500 runs on [US East] Facepunch Premium 1, generated by the game from seed 1377699477. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join [US East] Facepunch Premium 1?

Open the console in Rust with F1 after starting the game, then type client.connect 40.160.19.51:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp400
Max players 400 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.