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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,809online PAX89,584playing OCC3,919with players WIPED 3H164

Traffic density · live

Rust player count, live

PAX89,567

players on 11,777 public Rust servers right now, and 942 more waiting in queues

Last updated · 10m ago · a new count every few minutes

Peak, last 24 hours98,991at 18:00 UTC
Low, last 24 hours33,256at 05:00 UTC
vs this hour yesterday+0.0%hourly averages compared
Busiest hour, UTC17:0097,734 on average; quietest 05:00
Servers with players on3,904of 11,777 online
Highest daily peak145,095on 3 Oct, since 11 Jun

Official or not

Rust's in-game Official tab against everything else
GroupPlayersShareServers48 hoursvs 24h ago
Officialthe in-game Official tab
14,173
15.8%
247
+17%
Non-officialcommunity and modded servers
75,394
84.2%
11,530
-3%
All players online11,777 servers
89,567
100%
11,777

Official servers are the ones in Rust's in-game Official tab: Facepunch's own and its partners', such as RustSpain. Rust Tracker keeps that list by hand, by hostname and address. Everything else is a community or modded server.

Tracking, all servers accounted for. 89,567 players on 11,777 public Rust servers. 942 in queue. Peak today 98,991. Record 145,095. Last update 27 Oct 2026, 15:30 UTC UTC.

Counts come from what each server reports every five minutes. Below: the last day, the last months, and how the same players split by game mode, modded or not, group size, gather rate, region and days since wipe. A small set of servers holds most of them.

Players across Rust · last 48 hours

UTC
050k100k150k200k16:0001:0010:0020:0005:0014:00

Players across Rust · every day since 11 June

daily average
050k100k150k200k06-2807-2208-1509-0710-0210-26

Before 12 September the history is BattleMetrics' count; from then on it is Rust Tracker's own, leaving out the servers on the banlist.

Density boards

How the players split

Every server online is counted once in each breakdown, so each one adds up to the 89,567 players on 11,777 servers.

Modded or not

rates, rules and plugins
GroupPlayersShareServers48 hoursvs 24h ago
Moddedrates, kits or rules changed
61,907
69.1%
8,471
-3%
Community with pluginsruns Oxide or Carbon but calls itself unmodded
11,129
12.4%
993
+27%
Unmoddedno plugin framework at all
16,531
18.5%
2,313
-1%
All players online11,777 servers
89,567
100%
11,777

Oxide runs on 7,469 servers with 52,979 players, Carbon on 1,891 with 16,816. 2,660 servers with 44,453 players call themselves vanilla.

By game mode

what each server is for
GroupPlayersShareServers48 hoursvs 24h ago
Survivalthe standard game: gather, build, raid
71,216
79.5%
9,167
+1%
PvEno fighting other players
4,271
4.8%
1,426
-6%
Minigames & battle royalearenas, Bedwars, parkour, battle royale
3,741
4.2%
182
-13%
Battlefieldfast PvP with kits and high rates
3,618
4.0%
144
+13%
Combat trainingaim and PvP practice, loot handed out
3,403
3.8%
83
-17%
Build & creativesandbox building, no gathering
1,563
1.7%
190
+35%
SoftcoreFacepunch's easier mode: you keep part of your loot
946
1.1%
232
-8%
Roleplaytowns, jobs and roleplay rules
568
0.6%
203
-4%
HardcoreFacepunch's hardest mode
172
0.2%
124
+2%
Primitiveno guns: bows, spears and melee
69
0.1%
26
-20%
All players online11,777 servers
89,567
100%
11,777

Premium-only servers (296, with 1,728 players) are counted in their mode: premium decides who may join, not how the game plays.

By region

where the server says it is
GroupPlayersShareServers
Europe
52,107
58.2%
2,556
North America
6,826
7.6%
1,658
Asia
3,563
4.0%
417
South America
757
0.8%
153
Oceania
744
0.8%
183
Africa
20
<0.1%
23
Not published
25,550
28.5%
6,787
All players online11,777 servers
89,567
100%
11,777

By gather rate

read from the server's name
GroupPlayersShareServers
1x
703
0.8%
121
1.5x
771
0.9%
41
2x
29,445
32.9%
1,521
3x
7,584
8.5%
571
5x
4,412
4.9%
445
10x
2,602
2.9%
326
Other, under 100x
1,154
1.3%
137
100x and more
2,484
2.8%
202
No rate in the name
40,412
45.1%
8,413
All players online11,777 servers
89,567
100%
11,777

By group size

the team limit servers publish
GroupPlayersShareServers
Solo
2,175
2.4%
194
Duo
6,557
7.3%
369
Trio
8,406
9.4%
528
Quad
4,892
5.5%
614
5 to 7
4,154
4.6%
325
8, the game's default
15,928
17.8%
8,120
More than 8
40,426
45.1%
1,333
Not published
7,029
7.8%
294
All players online11,777 servers
89,567
100%
11,777

By last wipe

how fresh the map is
GroupPlayersShareServers
In the last 24 hours
28,541
31.9%
864
1 to 3 days ago
24,737
27.6%
1,028
3 to 7 days ago
20,698
23.1%
2,197
1 to 2 weeks ago
4,893
5.5%
1,950
2 to 4 weeks ago
10,441
11.7%
5,232
Over 4 weeks ago
242
0.3%
490
Unknown
15
<0.1%
16
All players online11,777 servers
89,567
100%
11,777

By wipe schedule

what servers publish
GroupPlayersShareServers
Weekly
44,714
49.9%
1,627
Every two weeks
8,954
10.0%
1,100
Monthly
22,663
25.3%
3,508
Not published
13,236
14.8%
5,542
All players online11,777 servers
89,567
100%
11,777

By server size

players on each server now
on the 10 busiest12%
on the 100 busiest49%
servers hold half104
GroupPlayersShareServers
200 or more
45,419
50.7%
107
100 to 199
12,400
13.8%
88
50 to 99
11,047
12.3%
163
10 to 49
13,135
14.7%
639
1 to 9
7,566
8.4%
2,907
Empty
0
0.0%
7,873
All players online11,777 servers
89,567
100%
11,777

When Rust is busiest

average over the last week · UTC
025k50k75k100k0000: 48k01: 45k02: 43k0303: 39k04: 37k05: 37k0606: 39k07: 44k08: 49k0909: 55k10: 62k11: 69k1212: 76k13: 83k14: 89k1515: 93k16: 96k17: 98k1818: 94k19: 93k20: 85k2121: 76k22: 66k23: 58kaverage players by hour of day, UTC
Heaviest traffic

Busiest servers right now

all servers →
  1. 01COM
    Players 2,053/2200
  2. 02MOD
    Players 1,630/1700+79 Q
  3. 03MOD
    Players 1,132/1900
  4. 04MOD
    Players 974/1000
  5. 05MOD
    Players 906/950
  6. 06MOD
    Players 857/550
  7. 07OFC
    Callsign RST013EU Rustoria.co - EU Mondays
    Players 832/850
  8. 08MOD
    Players 830/786
  9. 09OFC
    Callsign RST015EU Rusty Moose |EU Mondays|
    Players 825/850+45 Q
  10. 10MOD
    Players 767/800
Readback · 4 questions

Questions

How many people are playing Rust right now?

89,567 on public servers at the last refresh, 27 Oct 2026, 15:30 UTC UTC. The count moves through the day: the busiest hour usually carries more than twice the quietest. Check the figure at the top for the current number.

Why is this lower than the Steam player count?

Steam counts everyone with Rust open, including menus, loading screens and servers that do not list publicly. Rust Tracker counts players on public servers only. That is also why the split by server type and region can be shown.

When is Rust busiest?

The European evening, in UTC. The by-hour chart averages the last seven days and marks the peak hour. Australian evening falls in the UK morning; US east coast evening falls after midnight UTC.

Are more players on modded or vanilla servers?

Modded holds the larger total, mostly because there are far more modded servers. The split updates as servers report. Vanilla servers are fewer and carry more players each.