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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,619online PAX31,668playing OCC2,750with players WIPED 3H74
VANVanilla traffic
Callsign

FCP1030=

[EU] Facepunch 2

Online 79.137.98.7:28015 checked 10m ago

official monthly wipes vanilla
Clearance · join
Players now 2/ 400 0% full
7-day average9peak 27
Rank#1,030top 5%
Last wipe27d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.

The force wipe · high confidence

wipe-day peak389players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 389+44 queue – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 136/200
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 216 on average Rusty Moose |EU Monthly|
    Players 73/200
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 38/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 124 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 25/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 61 on average Rusty Moose |EU Small|
    Players 25/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 42 on average Rustafied.com - EU Long - Small II
    Players 14/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU] Facepunch 2?

On Rust Tracker, [EU] Facepunch 2 sits in these lists: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags mean that [EU] Facepunch 2 is listed under?

These tags are published by [EU] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): 400 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [EU] Facepunch 2?

[EU] Facepunch 2 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on [EU] Facepunch 2 on wipe day?

Recent wipes averaged a peak of 389 players. This wipe, 27 hours in was the peak: 44 were holding in the queue.

When does [EU] Facepunch 2 wipe?

Once a month is the wipe rate at [EU] Facepunch 2, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 11 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is [EU] Facepunch 2, and is it online now?

[EU] Facepunch 2 is up and online at this moment. The uptime it reports puts the last restart about 16 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [EU] Facepunch 2 on?

Confirmed for [EU] Facepunch 2: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is [EU] Facepunch 2 holding performance?

Server fps held an average of 242 across the last 48 hours, never below 225. Maximum entities carried: 139,285, from buildings and deployables to everything else. Peak memory use: 6,126 MB. A climbing entity count and low fps are what register as lag for players.

Where does [EU] Facepunch 2 sit?

The name of [EU] Facepunch 2 points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 79.137.98.7:28015.

Population

How many players are on [EU] Facepunch 2 right now?

Slots 400; players on board 2: that is [EU] Facepunch 2 now. Seven-day average 9 players; peak 27. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 11 players.

What rank does [EU] Facepunch 2 carry among Rust servers?

Seven-day player hours put [EU] Facepunch 2 at #1,030, within the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch 2?

Nothing in [EU] Facepunch 2's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is confirmed for [EU] Facepunch 2?

A procedural map of size 4,500 runs on [EU] Facepunch 2, generated by the game from seed 61531860. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [EU] Facepunch 2?

Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.7:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players 400 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.