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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
VANVanilla traffic
Callsign

FCP813↓

[EU] Facepunch 10

Online 79.137.98.5:28015 checked 10m ago

official monthly wipes vanilla
Clearance · join
Players now 4/ 350 1% full
7-day average13peak 42
Rank#813top 4%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak345players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 345, 45 hours in, with 75 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW27d ago 345+75 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 203/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 129/200
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 98/150
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 125 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 42/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 57 on average Rusty Moose |EU Small|
    Players 69/200
  6. 06COM
    Callsign RUS017EU · groups of 16+ · monthly · 42 on average 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 28.10
    Players 149/750
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] Facepunch 10?

These Rust Tracker lists carry [EU] Facepunch 10: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What do the tags mean that [EU] Facepunch 10 is listed under?

The game's server browser reads these tags from [EU] Facepunch 10: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [EU] Facepunch 10?

Same operator, most likely: [EU] Facepunch 10 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What should you expect on [EU] Facepunch 10 when wipe day lands?

The average peak across recent wipes: 345 players. The peak on the latest wipe came 45 hours after it, and 75 more were queued.

On what schedule does [EU] Facepunch 10 wipe?

The only wipe at [EU] Facepunch 10 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 6 hours. A monthly wipe schedule is published in its tags.

Server Details

Is [EU] Facepunch 10 up, and how does its uptime hold?

Right now [EU] Facepunch 10 is online. The uptime it reports puts the last restart about 10 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [EU] Facepunch 10?

Rust network protocol 2635 and build 168909 is the build on [EU] Facepunch 10; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Is [EU] Facepunch 10 holding performance?

Server fps held an average of 211 across the last 48 hours, never below 183. Peak entity count: 153,833, covering buildings, deployables and all else in the world. Peak memory use: 5,954 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [EU] Facepunch 10 in?

No region tag is published by [EU] Facepunch 10, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 79.137.98.5:28015.

Player Count

What is the player count on [EU] Facepunch 10?

Slots 350; players on board 4: that is [EU] Facepunch 10 now. Peak of 42 in the last seven days, average 13 players. Busiest window in 48 hours: 17:00 UTC, 17 players on average.

Where does [EU] Facepunch 10 sit in the server rankings?

Top 4% of all ranked servers, and #813 on seven-day player hours: [EU] Facepunch 10.

Settings

Which settings and rules are confirmed on [EU] Facepunch 10?

No gather rate appears in [EU] Facepunch 10's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab of Rust carries it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

What map is [EU] Facepunch 10 on?

The map on [EU] Facepunch 10 is procedural, size 4,500, seed 1657792098, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [EU] Facepunch 10?

Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.5:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players Capacity: 350 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.