Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 11:29 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 187/250
-
02COMPlayers 261/300
-
03COMPlayers 695/800
-
04COMPlayers 41/100
-
05COMPlayers 780/900
-
06COMPlayers 635/725
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Facepunch AUX5?
These Rust Tracker lists carry Facepunch AUX5: Official Rust servers, tracked live. On the server list, these filters bring it up: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the tags mean that Facepunch AUX5 is listed under?
Listed for the server browser to read, Facepunch AUX5 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169287 (Build): The game build is 169287; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who operates Facepunch AUX5?
A playrust.com hostname is published by Facepunch AUX5, as it is by 124 other servers we track; same operator, most likely.
Wipe Schedule
What happens on Facepunch AUX5 on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.
When does Facepunch AUX5 wipe?
The record holds too few of Facepunch AUX5's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 34 days 10 hours.
Location and Status
How reliable is Facepunch AUX5, and is it online now?
Tracking shows Facepunch AUX5 online as of now. The uptime it reports puts the last restart about 8 hours ago. 34 of 168 hours up over the last 7 full days: 20% uptime. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on Facepunch AUX5?
Confirmed for Facepunch AUX5: Rust network protocol 2635 and build 169287, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does Facepunch AUX5 run?
Average server fps over the last 48 hours: 227, with a low of 198. Peak entity count: 68,000, covering buildings, deployables and all else in the world. It drew as much as 2,890 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Facepunch AUX5 sit?
Region: none published by Facepunch AUX5. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 79.137.98.21:28019.
Population
Is Facepunch AUX5 busy?
0 players confirmed on Facepunch AUX5. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 0 players.
Where does Facepunch AUX5 sit in the server rankings?
Seven-day player hours put Facepunch AUX5 at #14,147, within the top 63% of all ranked servers.
Settings
Which settings and rules are confirmed on Facepunch AUX5?
No gather rate appears in Facepunch AUX5's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab of Rust carries it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Facepunch AUX5?
A procedural map of size 3,500 runs on Facepunch AUX5, generated by the game from seed 908150981. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto Facepunch AUX5?
Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.21:28019. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs169287,ts8
On Rust Tracker
Game
gmrust
mp0
ts8
v2635
cs169287
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.