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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,823online PAX72,372playing OCC3,652with players WIPED 3H214
VANVanilla traffic
Callsign

FCP582↑

[EU] Facepunch Premium 6

Online 79.137.98.161:28020 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 15/ 300 5% full
7-day average26peak 63
Rank#582top 3%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02040608014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak153players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 153, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 153 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 411/450
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 261/300
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 127 on average Rustafied.com - EU Long - Large
    Players 85/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 122 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 137/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 56 on average Rusty Moose |EU Small|
    Players 107/200
  6. 06COM
    Callsign MNH016EU · groups of 16+ · monthly · 42 on average MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10
    Players 83/150
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU] Facepunch Premium 6?

These Rust Tracker lists carry [EU] Facepunch Premium 6: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

What do the tags mean that [EU] Facepunch Premium 6 is listed under?

Listed for the server browser to read, [EU] Facepunch Premium 6 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Access is limited to players with Rust's premium status; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [EU] Facepunch Premium 6?

Same operator, most likely: [EU] Facepunch Premium 6 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Schedule

What should you expect on [EU] Facepunch Premium 6 when wipe day lands?

At their busiest, recent wipes averaged 153 players. The peak on the latest wipe came 46 hours after it.

On what schedule does [EU] Facepunch Premium 6 wipe?

One wipe a month for [EU] Facepunch Premium 6: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 19 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

Is [EU] Facepunch Premium 6 up, and how does its uptime hold?

[EU] Facepunch Premium 6 is up and online at this moment. By its own uptime figure, the last restart was roughly 38 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [EU] Facepunch Premium 6?

Rust network protocol 2635 and build 168909 is the build on [EU] Facepunch Premium 6; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on [EU] Facepunch Premium 6?

Average server fps over the last 48 hours: 168, with a low of 123. Buildings, deployables and the rest of the world took it to a maximum of 212,926 entities. Peak memory use: 7,467 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [EU] Facepunch Premium 6 sit?

No region tag from [EU] Facepunch Premium 6, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 79.137.98.161:28020.

Player Count

What is the player count on [EU] Facepunch Premium 6?

[EU] Facepunch Premium 6 is at 15 players, capacity 300. Peak of 63 in the last seven days, average 26 players. Busiest window in 48 hours: 21:00 UTC, 44 players on average.

Where does [EU] Facepunch Premium 6 sit in the server rankings?

Seven-day player hours put [EU] Facepunch Premium 6 at #582, within the top 3% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch Premium 6?

No gather rate appears in [EU] Facepunch Premium 6's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The in-game Official tab of Rust carries it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. Access is limited to players with Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is loaded on [EU] Facepunch Premium 6?

A procedural map of size 4,500 runs on [EU] Facepunch Premium 6, generated by the game from seed 1213159905. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join [EU] Facepunch Premium 6?

Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.161:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.