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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,857online PAX95,257playing OCC4,045with players WIPED 3H162
VANVanilla traffic
Callsign

FCP1456↓

[EU] Facepunch Staging

Online 79.137.98.9:28015 checked 8m ago

official monthly wipes vanilla
Clearance · join
Players now 4/ 350 1% full
7-day average5peak 12
Rank#1,456top 7%
Last wipe33d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

usual gap13.8 daysbetween real wipes
wipe-day peak38players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:27 UTC19d ago 23 – running 5
Thu 24 Sep, 11:45 UTC33d ago 54 halved by day 8 13.8 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 532/550
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 208 on average Rusty Moose |EU Monthly|
    Players 313/325
  3. 03COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 133 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 193/300
  4. 04COM
    Callsign RST018EU · groups of 16+ · monthly · 129 on average Rustafied.com - EU Long - Large
    Players 190/250
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 71 on average Rusty Moose |EU Small|
    Players 125/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 44 on average Rustafied.com - EU Long - Small
    Players 21/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [EU] Facepunch Staging appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU] Facepunch Staging: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags mean that [EU] Facepunch Staging is listed under?

Listed for the server browser to read, [EU] Facepunch Staging publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs169289 (Build): The game build is 169289; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind [EU] Facepunch Staging?

Same operator, most likely: [EU] Facepunch Staging publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What happens on [EU] Facepunch Staging on wipe day?

Recent wipes averaged a peak of 38 players. 11 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 8 the crowd dropped below half where it did not hold.

On what schedule does [EU] Facepunch Staging wipe?

Once a month is the wipe rate at [EU] Facepunch Staging, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 33 days 5 hours. Tags list a monthly wipe schedule.

Location and Status

What is the uptime on [EU] Facepunch Staging, and is it online?

Tracking shows [EU] Facepunch Staging online as of now. By its own uptime figure, the last restart was roughly 5 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [EU] Facepunch Staging running?

Rust network protocol 2635 and build 169289 on Windows is what [EU] Facepunch Staging runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [EU] Facepunch Staging run?

Average server fps over the last 48 hours: 176, with a low of 146. Maximum entities carried: 116,000, from buildings and deployables to everything else. Memory peaked at 5,722 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [EU] Facepunch Staging hosted in?

No region tag from [EU] Facepunch Staging, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 79.137.98.9:28015.

Population

How many players are on [EU] Facepunch Staging right now?

[EU] Facepunch Staging is at 4 players, capacity 350. Seven-day average 5 players; peak 12. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 11 players.

How does [EU] Facepunch Staging compare in the rankings?

On player hours over seven days, [EU] Facepunch Staging ranks #1,456, inside the top 7% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU] Facepunch Staging?

Nothing in [EU] Facepunch Staging's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The in-game Official tab carries it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [EU] Facepunch Staging?

A procedural map of size 4,300 runs on [EU] Facepunch Staging, generated by the game from seed 1641015675. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join [EU] Facepunch Staging?

To connect: start Rust, press F1, enter client.connect 79.137.98.9:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169289,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp350
Max players Capacity: 350 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs169289
Build The game build is 169289.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.