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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,614online PAX33,332playing OCC2,810with players WIPED 3H68
VANVanilla traffic
Callsign

FCP634↑

[EU East] Facepunch 2

Online 57.128.211.30:28015 checked 10m ago

official monthly wipes vanilla
Clearance · join
Players now 10/ 400 2% full
7-day average23peak 54
Rank#634top 3%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02040608007:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak392players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 392, 21 hours in, with 62 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 392+62 queue – running 19

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 169/200
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 216 on average Rusty Moose |EU Monthly|
    Players 84/200
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 15/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 124 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 40/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 60 on average Rusty Moose |EU Small|
    Players 25/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 42 on average Rustafied.com - EU Long - Small II
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU East] Facepunch 2?

On Rust Tracker, [EU East] Facepunch 2 sits in these lists: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What do the tags mean that [EU East] Facepunch 2 is listed under?

The game's server browser reads these tags from [EU East] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [EU East] Facepunch 2?

A playrust.com hostname is published by [EU East] Facepunch 2, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What happens on [EU East] Facepunch 2 on wipe day?

At their busiest, recent wipes averaged 392 players. The peak on the latest wipe came 21 hours after it, and 62 more were queued.

When does [EU East] Facepunch 2 wipe?

Once a month is the wipe rate at [EU East] Facepunch 2, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 12 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on [EU East] Facepunch 2, and is it online?

Tracking shows [EU East] Facepunch 2 online as of now. The uptime it reports puts the last restart about 17 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU East] Facepunch 2 on?

Rust network protocol 2635 and build 168909 on Windows is what [EU East] Facepunch 2 runs. Steam updates it for you; your game must share the protocol to join.

Is [EU East] Facepunch 2 holding performance?

Average server fps over the last 48 hours: 223, with a low of 193. Buildings, deployables and the rest of the world took it to a maximum of 162,868 entities. Memory peaked at 7,538 MB. Players feel lag when fps drops and the entity count climbs.

Which location is [EU East] Facepunch 2 in?

No region tag is published by [EU East] Facepunch 2, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 57.128.211.30:28015.

Population

How many players are on [EU East] Facepunch 2 right now?

[EU East] Facepunch 2 is at 10 players, capacity 400. Over seven days: average 23, peak 54 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 42 players.

What rank does [EU East] Facepunch 2 carry among Rust servers?

Seven-day player hours put [EU East] Facepunch 2 at #634, within the top 3% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [EU East] Facepunch 2?

The name of [EU East] Facepunch 2 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listing is confirmed in Rust's Official tab. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU East] Facepunch 2?

The map on [EU East] Facepunch 2 is procedural, size 4,500, seed 528795, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [EU East] Facepunch 2?

To connect: start Rust, press F1, enter client.connect 57.128.211.30:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Slots: 400.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.