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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,658online PAX48,164playing OCC3,140with players WIPED 3H112
VANVanilla traffic
Callsign

FCP973=

[US East] Facepunch Premium Small 1

Online 40.160.19.218:28020 checked 7m ago

official monthly wipes vanillapremium
Clearance · join
Players now 2/ 300 1% full
7-day average9peak 28
Rank#973top 4%
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152010:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h.

The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 44 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 129 on average Rustopia.gg - US Large
    Players 41/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 111 on average Rusty Moose |US Monthly|
    Players 51/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 60 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 23/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 36 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 13/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 33 on average Rusticated.com - US Premium Long
    Players 20/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 12/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [US East] Facepunch Premium Small 1?

On Rust Tracker, [US East] Facepunch Premium Small 1 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags mean that [US East] Facepunch Premium Small 1 is listed under?

These tags are published by [US East] Facepunch Premium Small 1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp300 (Max players): Slots: 300; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Join only if you have Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [US East] Facepunch Premium Small 1?

A playrust.com hostname is published by [US East] Facepunch Premium Small 1, as it is by 124 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [US East] Facepunch Premium Small 1 when wipe day lands?

Recent wipes averaged a peak of 44 players. 31 hours after the latest wipe, the crowd peaked.

When does [US East] Facepunch Premium Small 1 wipe?

One wipe a month for [US East] Facepunch Premium Small 1: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 15 hours. A monthly wipe schedule is published in its tags.

Location and Status

Is [US East] Facepunch Premium Small 1 up, and how does its uptime hold?

[US East] Facepunch Premium Small 1 is up and online at this moment. The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [US East] Facepunch Premium Small 1 on?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Premium Small 1 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does [US East] Facepunch Premium Small 1 run?

For the last 48 hours it averaged 224 server fps; the floor was 209. Peak entity count: 112,620, covering buildings, deployables and all else in the world. It drew as much as 4,669 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does [US East] Facepunch Premium Small 1 sit?

No region tag is published by [US East] Facepunch Premium Small 1, but the name points to North America. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 40.160.19.218:28020.

Population

Is [US East] Facepunch Premium Small 1 busy?

[US East] Facepunch Premium Small 1 is at 2 players, capacity 300. Seven-day average 9 players; peak 28. Busiest window in 48 hours: 16:00 UTC, 8 players on average.

What rank does [US East] Facepunch Premium Small 1 carry among Rust servers?

On player hours over seven days, [US East] Facepunch Premium Small 1 ranks #973, inside the top 4% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US East] Facepunch Premium Small 1?

Nothing in [US East] Facepunch Premium Small 1's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The in-game Official tab carries it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is loaded on [US East] Facepunch Premium Small 1?

A procedural map of size 3,750 runs on [US East] Facepunch Premium Small 1, generated by the game from seed 1933426396. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join [US East] Facepunch Premium Small 1?

To connect: start Rust, press F1, enter client.connect 40.160.19.218:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp300
Max players Slots: 300.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.