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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,700online PAX38,590playing OCC2,938with players WIPED 3H91
VANVanilla traffic
Callsign

FCP913=

[US East] Facepunch Premium 4

Online 40.160.19.217:28020 checked 12m ago

official monthly wipes vanillapremium
Clearance · join
Players now 7/ 300 2% full
7-day average11peak 26
Rank#913top 4%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

wipe-day peak70players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 70 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 132 on average Rustopia.gg - US Large
    Players 144/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 113 on average Rusty Moose |US Monthly|
    Players 147/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 62 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 64/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 37 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 28/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 34 on average Rusticated.com - US Premium Long
    Players 31/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 27/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US East] Facepunch Premium 4 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US East] Facepunch Premium 4: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What do the tags mean that [US East] Facepunch Premium 4 is listed under?

These tags are published by [US East] Facepunch Premium 4 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival mode for Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates [US East] Facepunch Premium 4?

A playrust.com hostname is published by [US East] Facepunch Premium 4, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What should you expect on [US East] Facepunch Premium 4 when wipe day lands?

Recent wipes averaged a peak of 70 players. 8 hours after the latest wipe, the crowd peaked.

On what schedule does [US East] Facepunch Premium 4 wipe?

Once a month is the wipe rate at [US East] Facepunch Premium 4, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 8 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on [US East] Facepunch Premium 4, and is it online?

Tracking shows [US East] Facepunch Premium 4 online as of now. About 13 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US East] Facepunch Premium 4 running?

Confirmed for [US East] Facepunch Premium 4: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [US East] Facepunch Premium 4?

Server fps held an average of 207 across the last 48 hours, never below 168. Maximum entities carried: 149,443, from buildings and deployables to everything else. Peak memory use: 5,920 MB. Players feel lag when fps drops and the entity count climbs.

Where does [US East] Facepunch Premium 4 sit?

No region tag from [US East] Facepunch Premium 4, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 40.160.19.217:28020.

Population

What is the player count on [US East] Facepunch Premium 4?

Tracking [US East] Facepunch Premium 4: 7 of 300 slots filled. Seven-day average 11 players; peak 26. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 14 players.

How does [US East] Facepunch Premium 4 compare in the rankings?

Seven-day player hours put [US East] Facepunch Premium 4 at #913, within the top 4% of all ranked servers.

Settings

Which settings and rules are confirmed on [US East] Facepunch Premium 4?

Nothing in [US East] Facepunch Premium 4's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab carries it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. Rust premium status is required to join. On: VAC, Valve's anti-cheat.

What map is [US East] Facepunch Premium 4 on?

Generated by the game from seed 1687268626, the procedural map on [US East] Facepunch Premium 4 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto [US East] Facepunch Premium 4?

Open the console in Rust with F1 after starting the game, then type client.connect 40.160.19.217:28020. Alternatively, Launch Rust here opens Rust via Steam and connects you. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival mode for Rust.
mp300
Max players Slots: 300.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.