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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,739online PAX51,557playing OCC3,316with players WIPED 3H122
VANVanilla traffic
Callsign

FCP1170=

[SA] Facepunch 2

Online 185.50.107.85:28015 checked 10m ago

official monthly wipes vanilla
Clearance · join
Players now 7/ 350 2% full
7-day average7peak 19
Rank#1,170top 5%
Last wipe27d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152000:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h.

The force wipe · high confidence

wipe-day peak27players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 203/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 129/200
  3. 03COM
    Callsign RST010NA · groups of 16+ · monthly · 134 on average Rustopia.gg - US Large
    Players 154/200
  4. 04COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 98/150
  5. 05COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 125 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 42/300
  6. 06COM
    Callsign RST015NA · groups of 12+ · monthly · 113 on average Rusty Moose |US Monthly|
    Players 152/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [SA] Facepunch 2 appear in Rust Tracker lists and filters?

Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [SA] Facepunch 2. These filters surface it on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which tags does [SA] Facepunch 2 carry, and what do they mean?

These tags are published by [SA] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates [SA] Facepunch 2?

A playrust.com hostname is published by [SA] Facepunch 2, as it is by 124 other servers we track; same operator, most likely.

Wipe Schedule

What happens on [SA] Facepunch 2 on wipe day?

Recent wipes averaged a peak of 27 players. The peak on the latest wipe came 47 hours after it.

When does [SA] Facepunch 2 wipe?

One wipe a month for [SA] Facepunch 2: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 6 hours. Its tags carry a monthly wipe schedule.

Server Details

Is [SA] Facepunch 2 up, and how does its uptime hold?

[SA] Facepunch 2 is up and online at this moment. By its own uptime figure, the last restart was roughly 17 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [SA] Facepunch 2?

Confirmed for [SA] Facepunch 2: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does [SA] Facepunch 2 run?

Average server fps over the last 48 hours: 127, with a low of 102. Peak entity count: 133,343, covering buildings, deployables and all else in the world. It drew as much as 5,437 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is [SA] Facepunch 2 in?

Nothing on region from [SA] Facepunch 2; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 185.50.107.85:28015.

Player Count

What is the player count on [SA] Facepunch 2?

Slots 350; players on board 7: that is [SA] Facepunch 2 now. Over seven days: average 7, peak 19 players. Peak traffic in the last 48 hours came at 15:00 UTC, averaging 17 players.

Where does [SA] Facepunch 2 sit in the server rankings?

Seven-day player hours put [SA] Facepunch 2 at #1,170, within the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on [SA] Facepunch 2?

No gather rate appears in [SA] Facepunch 2's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The in-game Official tab of Rust carries it. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [SA] Facepunch 2?

The map on [SA] Facepunch 2 is procedural, size 4,500, seed 1046378604, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto [SA] Facepunch 2?

Open the console in Rust with F1 after starting the game, then type client.connect 185.50.107.85:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players Capacity: 350 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.