Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,701online PAX40,419playing OCC3,002with players WIPED 3H95
VANVanilla traffic
Callsign

FCP15349=

[EU] Facepunch Tech Test

Online 162.19.127.25:28015 checked 9m ago

official monthly wipes vanilla
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,349top 69%
Last wipe33d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

usual gap8.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctFri 25 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:25 UTC20d ago 0 – running 0
Fri 25 Sep, 04:27 UTC33d ago 0 – 13 days 0
Wed 16 Sep, 11:59 UTC42d ago 2 halved by day 6 8.7 days 0
Tue 15 Sep, 15:48 UTC43d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 120/200
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 216 on average Rusty Moose |EU Monthly|
    Players 86/200
  3. 03COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 57/100
  4. 04COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 125 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 20/300
  5. 05COM
    Callsign RST015EU · groups of 8+ · monthly · 64 on average Rusty Moose |EU Small|
    Players 42/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 42 on average Rustafied.com - EU Long - Small II
    Players 13/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show [EU] Facepunch Tech Test?

EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [EU] Facepunch Tech Test. These filters surface it on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should you read the tags on [EU] Facepunch Tech Test?

The game's server browser reads these tags from [EU] Facepunch Tech Test: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): Slots: 0; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169462 (Build): The game build is 169462; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [EU] Facepunch Tech Test?

Same operator, most likely: [EU] Facepunch Tech Test publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Schedule

What happens on [EU] Facepunch Tech Test on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 6.

Which wipe times are confirmed for [EU] Facepunch Tech Test?

One wipe a month for [EU] Facepunch Tech Test: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 33 days 21 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is [EU] Facepunch Tech Test up, and how does its uptime hold?

Right now [EU] Facepunch Tech Test is online. By its own uptime figure, the last restart was roughly 19 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [EU] Facepunch Tech Test?

Rust network protocol 2635 and build 169462 is the build on [EU] Facepunch Tech Test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is [EU] Facepunch Tech Test holding performance?

For the last 48 hours it averaged 240 server fps; the floor was 240. Peak entity count: 120,000, covering buildings, deployables and all else in the world. Peak memory use: 4,438 MB. Players feel lag when fps drops and the entity count climbs.

What location is [EU] Facepunch Tech Test hosted in?

The name of [EU] Facepunch Tech Test points to Europe, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 162.19.127.25:28015.

Player Count

Is [EU] Facepunch Tech Test busy?

[EU] Facepunch Tech Test shows 0 players at this time. The last seven days put it at 0 players on average.

What rank does [EU] Facepunch Tech Test carry among Rust servers?

Seven-day player hours put [EU] Facepunch Tech Test at #15,349, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch Tech Test?

Nothing in [EU] Facepunch Tech Test's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Listing is confirmed in Rust's Official tab. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [EU] Facepunch Tech Test?

Generated by the game from seed 211649, the procedural map on [EU] Facepunch Tech Test measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join [EU] Facepunch Tech Test?

To connect: start Rust, press F1, enter client.connect 162.19.127.25:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169462,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp0
Max players Slots: 0.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169462
Build The game build is 169462.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.