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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,720online PAX60,549playing OCC3,378with players WIPED 3H181
VANVanilla traffic
Callsign

FCP1100=

[US West] Facepunch Premium 1

Online 148.113.198.88:28015 checked 9m ago

official monthly wipes vanillapremium
Clearance · join
Players now 4/ 400 1% full
7-day average8peak 20
Rank#1,100top 5%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe · high confidence

wipe-day peak44players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 44, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 44 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 129 on average Rustopia.gg - US Large
    Players 37/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 111 on average Rusty Moose |US Monthly|
    Players 42/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 59 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 21/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 36 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 12/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 33 on average Rusticated.com - US Premium Long
    Players 18/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 16/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US West] Facepunch Premium 1 appear in Rust Tracker lists and filters?

On Rust Tracker, [US West] Facepunch Premium 1 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags mean that [US West] Facepunch Premium 1 is listed under?

Listed for the server browser to read, [US West] Facepunch Premium 1 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Access is limited to players with Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates [US West] Facepunch Premium 1?

[US West] Facepunch Premium 1 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What should you expect on [US West] Facepunch Premium 1 when wipe day lands?

Recent wipes averaged a peak of 44 players. The peak on the latest wipe came 34 hours after it.

Which wipe times are confirmed for [US West] Facepunch Premium 1?

One wipe a month for [US West] Facepunch Premium 1: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 17 hours. Its tags carry a monthly wipe schedule.

Server Details

How reliable is [US West] Facepunch Premium 1, and is it online now?

[US West] Facepunch Premium 1 is up and online at this moment. About 21 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [US West] Facepunch Premium 1?

Confirmed for [US West] Facepunch Premium 1: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US West] Facepunch Premium 1?

For the last 48 hours it averaged 230 server fps; the floor was 194. Maximum entities carried: 152,451, from buildings and deployables to everything else. Memory peaked at 6,255 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US West] Facepunch Premium 1 in?

No region tag from [US West] Facepunch Premium 1, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 148.113.198.88:28015.

Population

Is [US West] Facepunch Premium 1 busy?

[US West] Facepunch Premium 1 is at 4 players, capacity 400. Over seven days: average 8, peak 20 players. Peak traffic in the last 48 hours came at 01:00 UTC, averaging 13 players.

What rank does [US West] Facepunch Premium 1 carry among Rust servers?

Top 5% of all ranked servers, and #1,100 on seven-day player hours: [US West] Facepunch Premium 1.

Map and Rules

Which settings and rules are confirmed on [US West] Facepunch Premium 1?

The name of [US West] Facepunch Premium 1 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The in-game Official tab of Rust carries it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. Access is limited to players with Rust's premium status. VAC is on, Valve's anti-cheat.

What map is [US West] Facepunch Premium 1 on?

The map on [US West] Facepunch Premium 1 is procedural, size 4,500, seed 59873183, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto [US West] Facepunch Premium 1?

Open the console in Rust with F1 after starting the game, then type client.connect 148.113.198.88:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp400
Max players Capacity: 400 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.