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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,596online PAX34,270playing OCC2,854with players WIPED 3H61
VANVanilla traffic
Callsign

FCP1111=

[US West] Facepunch Premium 3

Online 148.113.198.87:28015 checked 13m ago

official monthly wipes vanillapremium
Clearance · join
Players now 6/ 400 2% full
7-day average8peak 15
Rank#1,111top 5%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.

The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 137 on average Rustopia.gg - US Large
    Players 116/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 115 on average Rusty Moose |US Monthly|
    Players 125/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 65 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 59/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 40 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 30/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 35 on average Rusticated.com - US Premium Long
    Players 35/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 33 on average Rustoria.co - US Long Premium
    Players 24/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US West] Facepunch Premium 3 appear in Rust Tracker lists and filters?

On Rust Tracker, [US West] Facepunch Premium 3 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

How should you read the tags on [US West] Facepunch Premium 3?

The game's server browser reads these tags from [US West] Facepunch Premium 3: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival mode for Rust; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^q (Premium): Join only if you have Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [US West] Facepunch Premium 3?

A playrust.com hostname is published by [US West] Facepunch Premium 3, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What happens on [US West] Facepunch Premium 3 on wipe day?

At their busiest, recent wipes averaged 24 players. The peak on the latest wipe came 47 hours after it.

When does [US West] Facepunch Premium 3 wipe?

The only wipe at [US West] Facepunch Premium 3 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 11 hours since this world was made. Its tags carry a monthly wipe schedule.

Server Details

How reliable is [US West] Facepunch Premium 3, and is it online now?

[US West] Facepunch Premium 3 is up and online at this moment. The uptime it reports puts the last restart about 15 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US West] Facepunch Premium 3 running?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 3 runs. The same protocol is required to join, and Steam updates it for you.

Is [US West] Facepunch Premium 3 holding performance?

Average server fps over the last 48 hours: 211, with a low of 176. Maximum entities carried: 137,753, from buildings and deployables to everything else. It drew as much as 6,470 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [US West] Facepunch Premium 3 sit?

No region tag from [US West] Facepunch Premium 3, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 148.113.198.87:28015.

Population

Is [US West] Facepunch Premium 3 busy?

Tracking [US West] Facepunch Premium 3: 6 of 400 slots filled. Peak of 15 in the last seven days, average 8 players. Busiest window in 48 hours: 01:00 UTC, 13 players on average.

What rank does [US West] Facepunch Premium 3 carry among Rust servers?

Seven-day player hours put [US West] Facepunch Premium 3 at #1,111, within the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on [US West] Facepunch Premium 3?

The name of [US West] Facepunch Premium 3 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is loaded on [US West] Facepunch Premium 3?

Generated by the game from seed 1438140888, the procedural map on [US West] Facepunch Premium 3 measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [US West] Facepunch Premium 3?

To connect: start Rust, press F1, enter client.connect 148.113.198.87:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival mode for Rust.
mp400
Max players Slots: 400.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.