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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,700online PAX38,808playing OCC2,943with players WIPED 3H91
VANVanilla traffic
Callsign

FCP1001↑

[US West] Facepunch 2

Online 148.113.198.7:28015 checked 9m ago

official monthly wipes vanilla
Clearance · join
Players now 10/ 400 2% full
7-day average9peak 23
Rank#1,001top 4%
Last wipe27d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.

The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 35d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 29 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 132 on average Rustopia.gg - US Large
    Players 143/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 113 on average Rusty Moose |US Monthly|
    Players 145/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 62 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 60/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 37 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 26/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 34 on average Rusticated.com - US Premium Long
    Players 34/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 29/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US West] Facepunch 2?

These Rust Tracker lists carry [US West] Facepunch 2: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

How should you read the tags on [US West] Facepunch 2?

These tags are published by [US West] Facepunch 2 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [US West] Facepunch 2?

Same operator, most likely: [US West] Facepunch 2 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What should you expect on [US West] Facepunch 2 when wipe day lands?

At their busiest, recent wipes averaged 29 players. 35 hours after the latest wipe, the crowd peaked.

On what schedule does [US West] Facepunch 2 wipe?

The only wipe at [US West] Facepunch 2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 8 hours. Tags list a monthly wipe schedule.

Server Details

What is the uptime on [US West] Facepunch 2, and is it online?

Tracking shows [US West] Facepunch 2 online as of now. By its own uptime figure, the last restart was roughly 12 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [US West] Facepunch 2?

Confirmed for [US West] Facepunch 2: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US West] Facepunch 2 run?

Average server fps over the last 48 hours: 233, with a low of 222. Maximum entities carried: 143,763, from buildings and deployables to everything else. Peak memory use: 6,386 MB. A climbing entity count and low fps are what register as lag for players.

Where does [US West] Facepunch 2 sit?

The name of [US West] Facepunch 2 points to North America, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 148.113.198.7:28015.

Population

Is [US West] Facepunch 2 busy?

[US West] Facepunch 2 is at 10 players, capacity 400. Over seven days: average 9, peak 23 players. Busiest window in 48 hours: 02:00 UTC, 12 players on average.

How does [US West] Facepunch 2 compare in the rankings?

Top 4% of all ranked servers, and #1,001 on seven-day player hours: [US West] Facepunch 2.

Map and Rules

Which settings and rules are confirmed on [US West] Facepunch 2?

The name of [US West] Facepunch 2 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The in-game Official tab of Rust carries it. Vanilla is its own label: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on [US West] Facepunch 2?

A procedural map of size 4,500 runs on [US West] Facepunch 2, generated by the game from seed 1946478515. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [US West] Facepunch 2?

Open the console in Rust with F1 after starting the game, then type client.connect 148.113.198.7:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Slots: 400.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.