Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,665online PAX33,246playing OCC2,811with players WIPED 3H81
VANVanilla traffic
Callsign

FCP1160↓

[US West] Facepunch Premium 5

Online 148.113.198.76:28020 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 2/ 300 1% full
7-day average7peak 24
Rank#1,160top 5%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 20 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 132 on average Rustopia.gg - US Large
    Players 120/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 112 on average Rusty Moose |US Monthly|
    Players 120/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 62 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 62/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 37 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 25/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 34 on average Rusticated.com - US Premium Long
    Players 22/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 20/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US West] Facepunch Premium 5?

On Rust Tracker, [US West] Facepunch Premium 5 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags mean that [US West] Facepunch Premium 5 is listed under?

The game's server browser reads these tags from [US West] Facepunch Premium 5: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): 300 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Access is limited to players with Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates [US West] Facepunch Premium 5?

[US West] Facepunch Premium 5 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on [US West] Facepunch Premium 5 on wipe day?

Recent wipes averaged a peak of 20 players. 47 hours after the latest wipe, the crowd peaked.

When does [US West] Facepunch Premium 5 wipe?

One wipe a month for [US West] Facepunch Premium 5: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 10 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on [US West] Facepunch Premium 5, and is it online?

Right now [US West] Facepunch Premium 5 is online. By its own uptime figure, the last restart was roughly 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [US West] Facepunch Premium 5 running?

Rust network protocol 2635 and build 168909 on Windows is what [US West] Facepunch Premium 5 runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on [US West] Facepunch Premium 5?

Average server fps over the last 48 hours: 228, with a low of 159. Buildings, deployables and the rest of the world took it to a maximum of 142,690 entities. It drew as much as 5,965 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is [US West] Facepunch Premium 5 in?

No region tag from [US West] Facepunch Premium 5, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 148.113.198.76:28020.

Player Count

Is [US West] Facepunch Premium 5 busy?

[US West] Facepunch Premium 5 is at 2 players, capacity 300. Seven-day average 7 players; peak 24. At 13:00 UTC it drew its highest average of the last 48 hours: 8 players.

Where does [US West] Facepunch Premium 5 sit in the server rankings?

On player hours over seven days, [US West] Facepunch Premium 5 ranks #1,160, inside the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on [US West] Facepunch Premium 5?

Nothing in [US West] Facepunch Premium 5's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The in-game Official tab of Rust carries it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. Access is limited to players with Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US West] Facepunch Premium 5?

The map on [US West] Facepunch Premium 5 is procedural, size 4,500, seed 1520357899, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [US West] Facepunch Premium 5?

To connect: start Rust, press F1, enter client.connect 148.113.198.76:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Access is limited to players with Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players 300 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Access is limited to players with Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.