Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:30 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 162/250
-
02COMPlayers 154/200
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03COMPlayers 15/250
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04COMPlayers 15/250
-
05COMPlayers 16/100
-
06COMPlayers 74/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Facepunch AUX4?
These Rust Tracker lists carry Facepunch AUX4: Official Rust servers, tracked live. It comes up under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Which tags does Facepunch AUX4 carry, and what do they mean?
The game's server browser reads these tags from Facepunch AUX4: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp0 (Max players): 0 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168090 (Build): The game build is 168090; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who is behind Facepunch AUX4?
Facepunch AUX4 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.
Wipe Schedule
What should you expect on Facepunch AUX4 when wipe day lands?
The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Facepunch AUX4?
The record holds too few of Facepunch AUX4's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 22 days 18 hours since this world was made.
Server Details
Is Facepunch AUX4 up, and how does its uptime hold?
Right now Facepunch AUX4 is online. By its own uptime figure, the last restart was roughly 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is Facepunch AUX4 on?
Rust network protocol 2635 and build 168090 on Windows is what Facepunch AUX4 runs. To join, your game must be on the same protocol; Steam handles the update.
Is Facepunch AUX4 holding performance?
Server fps held an average of 225 across the last 48 hours, never below 184. Peak entity count: 118,000, covering buildings, deployables and all else in the world. It drew as much as 3,942 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is Facepunch AUX4 hosted in?
Region: none published by Facepunch AUX4. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 79.137.98.20:28023.
Player Count
How many players are on Facepunch AUX4 right now?
Tracking Facepunch AUX4: 0 players now. Across the past seven days, 0 players on average.
How does Facepunch AUX4 compare in the rankings?
Top 69% of all ranked servers, and #15,341 on seven-day player hours: Facepunch AUX4.
Map and Rules
Which settings and rules are confirmed on Facepunch AUX4?
Nothing in Facepunch AUX4's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The in-game Official tab of Rust carries it. On: VAC, Valve's anti-cheat.
Which map is confirmed for Facepunch AUX4?
A procedural map of size 4,500 runs on Facepunch AUX4, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto Facepunch AUX4?
Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.20:28023. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,gmrust,cs168090,ts8
On Rust Tracker
Game
gmrust
mp0
ts8
v2635
cs168090
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.