Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:31 UTC26d ago | 3 | – | running | 0 |
| Mon 14 Sep, 11:50 UTC44d ago | 6 | halved by day 10 | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 149/250
-
02COMPlayers 119/200
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03COMPlayers 13/250
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04COMPlayers 22/250
-
05COMPlayers 12/100
-
06COMPlayers 23/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Facepunch Unsecure?
On Rust Tracker, Facepunch Unsecure sits in these lists: Official Rust servers, tracked live. It comes up under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the tags mean that Facepunch Unsecure is listed under?
Listed for the server browser to read, Facepunch Unsecure publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Which operator runs Facepunch Unsecure?
Facepunch Unsecure publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.
Wipe Times
What happens on Facepunch Unsecure on wipe day?
Recent wipes averaged a peak of 4 players. The peak on the latest wipe came 28 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 10.
On what schedule does Facepunch Unsecure wipe?
Too few wipes on record for Facepunch Unsecure to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 26 days 16 hours.
Server Details
How reliable is Facepunch Unsecure, and is it online now?
Right now Facepunch Unsecure is online. About 14 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Facepunch Unsecure?
Confirmed for Facepunch Unsecure: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Facepunch Unsecure holding performance?
Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 118,951, covering buildings, deployables and all else in the world. Peak memory use: 4,395 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Facepunch Unsecure in?
Region: none published by Facepunch Unsecure. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 79.137.98.20:28021.
Population
Is Facepunch Unsecure busy?
Facepunch Unsecure is at 2 players, capacity 6. Seven-day average 1 players; peak 6. At 17:00 UTC it drew its highest average of the last 48 hours: 5 players.
What rank does Facepunch Unsecure carry among Rust servers?
Top 12% of all ranked servers, and #2,566 on seven-day player hours: Facepunch Unsecure.
Settings
Which settings and rules are confirmed on Facepunch Unsecure?
No gather rate appears in Facepunch Unsecure's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab of Rust carries it. VAC is off, Valve's anti-cheat.
What map is Facepunch Unsecure on?
A procedural map of size 4,500 runs on Facepunch Unsecure, generated by the game from seed 6974352. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Facepunch Unsecure?
Open the console in Rust with F1 after starting the game, then type client.connect 79.137.98.20:28021. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8
On Rust Tracker
Game
gmrust
mp6
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.