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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,898online PAX103,740playing OCC4,020with players WIPED 3H406
VANVanilla traffic
Callsign

FCP1135=

[EU] Facepunch Premium 4

Online 79.137.98.117:28020 checked 12m ago

official monthly wipes vanillapremium
Clearance · join
Players now 10/ 300 3% full
7-day average8peak 23
Rank#1,135top 5%
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

wipe-day peak297players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 297, 3 hours in, with 32 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 297+32 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 440/475
  2. 02COM
    Callsign ELN111EU · groups of 14+ · monthly · 267 on average eulongtest (private perf box)
    Players 480/8
  3. 03COM
    Callsign RST015EU · groups of 12+ · monthly · 212 on average Rusty Moose |EU Monthly|
    Players 259/300
  4. 04COM
    Callsign RST018EU · groups of 16+ · monthly · 125 on average Rustafied.com - EU Long - Large
    Players 93/125
  5. 05COM
    Callsign MGC010EU · groups of 150+ · 1x · monthly · 119 on average Magic Rust — Long | Kлaccикa x1 | Pyccкий
    Players 165/300
  6. 06COM
    Callsign RST015EU · groups of 8+ · monthly · 62 on average Rusty Moose |EU Small|
    Players 134/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [EU] Facepunch Premium 4?

On Rust Tracker, [EU] Facepunch Premium 4 sits in these lists: EU Rust servers, tracked live, Official Rust servers, tracked live, Rust tutorial servers and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

How should you read the tags on [EU] Facepunch Premium 4?

These tags are published by [EU] Facepunch Premium 4 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind [EU] Facepunch Premium 4?

A playrust.com hostname is published by [EU] Facepunch Premium 4, as it is by 124 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [EU] Facepunch Premium 4 when wipe day lands?

At their busiest, recent wipes averaged 297 players. Peak came 3 hours after the wipe. Queue: 32 waiting.

When does [EU] Facepunch Premium 4 wipe?

One wipe a month for [EU] Facepunch Premium 4: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 28 days 1 hours. Tags list a monthly wipe schedule.

Location and Status

Is [EU] Facepunch Premium 4 up, and how does its uptime hold?

Right now [EU] Facepunch Premium 4 is online. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [EU] Facepunch Premium 4 on?

Confirmed for [EU] Facepunch Premium 4: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is [EU] Facepunch Premium 4 holding performance?

Average server fps over the last 48 hours: 216, with a low of 205. Buildings, deployables and the rest of the world took it to a maximum of 152,162 entities. It drew as much as 6,272 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [EU] Facepunch Premium 4 in?

No region tag is published by [EU] Facepunch Premium 4, but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 79.137.98.117:28020.

Population

Is [EU] Facepunch Premium 4 busy?

[EU] Facepunch Premium 4 is at 10 players, capacity 300. Peak of 23 in the last seven days, average 8 players. Busiest window in 48 hours: 15:00 UTC, 12 players on average.

Where does [EU] Facepunch Premium 4 sit in the server rankings?

On player hours over seven days, [EU] Facepunch Premium 4 ranks #1,135, inside the top 5% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Facepunch Premium 4?

Nothing in [EU] Facepunch Premium 4's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The in-game Official tab of Rust carries it. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. Rust premium status is required to join. On: VAC, Valve's anti-cheat.

Which map is confirmed for [EU] Facepunch Premium 4?

Generated by the game from seed 69705055, the procedural map on [EU] Facepunch Premium 4 measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto [EU] Facepunch Premium 4?

To connect: start Rust, press F1, enter client.connect 79.137.98.117:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.