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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,814online PAX72,000playing OCC3,646with players WIPED 3H206
MODModded traffic
Callsign

RLC10676

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing

Offline NA 66.51.99.119:28027 checked 27d ago

monthly wipes moddedoxidepve
Clearance · join
Players now 3/ 100 3% full
7-day average0peak –
Rank#10,676top 45% · #1371 in NA
Last wipe55d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 45% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:28 UTC34d ago 9 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 29/200
  2. 02MOD
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    Players 16/200
  3. 03MOD
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  4. 04MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
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  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 24 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 9/150
  6. 06MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live, Zombie servers, on radar and North America: live server tracking — the Rust Tracker lists that include [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

These tags are published by [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots on this server; ts30 (Group limit): No team may exceed 30; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Server type: roleplay; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

[PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing publishes a relicpve.com hostname. 3 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing on wipe day?

Recent wipes averaged a peak of 9 players. The peak on the latest wipe came 5 hours after it.

Which wipe times are confirmed for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

The only wipe at [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 55 days 18 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, and is it online?

Offline now, [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing was last seen 27 days 19 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing running?

Rust network protocol 2633 and build 165217 is the build on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What location is [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing hosted in?

In North America, under its NA tag, is where [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 66.51.99.119:28027.

Player Count

What is the player count on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Offline: [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, last seen 27 days 19 hours ago.

What rank does [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing carry among Rust servers?

Seven-day player hours: #10,676 overall for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, top 45% of ranked servers, #1,371 in North America.

Settings

Which settings and rules are confirmed on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Nothing in [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing's name states a gather rate. 30 players is the group cap. It runs roleplay, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

A procedural map of size 4,000 runs on [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

Which steps join [PvE] Relic Evo | Zombies | No Decay | No Raiding | No Killing?

Open the console in Rust with F1 after starting the game, then type client.connect 66.51.99.119:28027. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://relicpve.com.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^m,^r,NA,^p,gmvanilla,cs165217,ts30,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots on this server.
ts30
Group limit No team may exceed 30.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.