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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H83
MODModded traffic
Callsign

ALL866=

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 1h ago

monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 8/ 200 4% full
7-day average12peak 30
Rank#866top 4% · #140 in NA
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 8% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.

The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST013NA · groups of 8+ · monthly · 51 on average [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
    Players 40/200
  2. 02MOD
    Callsign RST014NA · groups of 8+ · monthly · 39 on average [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
    Players 32/200
  3. 03MOD
    Callsign ZMB017NA · groups of 14+ · monthly · 34 on average Zombie Land PVE Monthly | Raids | Skills | Custom Maps
    Players 23/100
  4. 04MOD
    Callsign HXE014NA · no group limit · 1x · monthly · 31 on average Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
    Players 32/100
  5. 05MOD
    Callsign SLT017NA · groups of 20+ · monthly · 25 on average [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
    Players 15/150
  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 5/420
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry US | For all Mankind PVE | No Raiding/Killing/Stealing?

These Rust Tracker lists carry US | For all Mankind PVE | No Raiding/Killing/Stealing: PvE servers, tracked live, Modded servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Which tags does US | For all Mankind PVE | No Raiding/Killing/Stealing carry, and what do they mean?

These tags are published by US | For all Mankind PVE | No Raiding/Killing/Stealing for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): Slots: 200; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day lands?

At their busiest, recent wipes averaged 29 players. 3 hours after the latest wipe, the crowd peaked.

When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

Once a month is the wipe rate at US | For all Mankind PVE | No Raiding/Killing/Stealing, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days. Its tags carry a monthly wipe schedule.

Server Details

Is US | For all Mankind PVE | No Raiding/Killing/Stealing up, and how does its uptime hold?

Right now US | For all Mankind PVE | No Raiding/Killing/Stealing is online. By its own uptime figure, the last restart was roughly 4 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is US | For all Mankind PVE | No Raiding/Killing/Stealing running?

Confirmed for US | For all Mankind PVE | No Raiding/Killing/Stealing: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does US | For all Mankind PVE | No Raiding/Killing/Stealing run?

For the last 48 hours it averaged 30 server fps; the floor was 18. Buildings, deployables and the rest of the world took it to a maximum of 184,739 entities. It drew as much as 6,082 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is US | For all Mankind PVE | No Raiding/Killing/Stealing hosted in?

In North America, under its NA tag, is where US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 104.143.3.215:28049.

Player Count

What is the player count on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Tracking US | For all Mankind PVE | No Raiding/Killing/Stealing: 8 of 200 slots filled. Seven-day average 12 players; peak 30. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 22 players.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the server rankings?

Seven-day player hours: #866 overall for US | For all Mankind PVE | No Raiding/Killing/Stealing, top 4% of ranked servers, #140 in North America.

Settings

Which settings and rules are confirmed on US | For all Mankind PVE | No Raiding/Killing/Stealing?

The name of US | For all Mankind PVE | No Raiding/Killing/Stealing carries no gather rate. The game's default applies: groups can have up to 8 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Generated by the game from seed 1907757397, the procedural map on US | For all Mankind PVE | No Raiding/Killing/Stealing measures 4,250. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join US | For all Mankind PVE | No Raiding/Killing/Stealing?

Open the console in Rust with F1 after starting the game, then type client.connect 104.143.3.215:28049. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/NaFYt8JeFF.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp200
Max players Slots: 200.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.