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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H41
MODModded traffic
Callsign

RLC516↑

[PvE] Relic Europe | No Killing | No Raiding | No Decay

Online EU 64.40.9.219:28017 checked 2h ago

monthly wipes moddedoxidepve
Clearance · join
Players now 34/ 200 17% full
7-day average31peak 74
Rank#516top 2% · #247 in EU
Last wipe6d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h.

The force wipe · high confidence

usual gap21 daysbetween real wipes
wipe-day peak69players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:24 UTC6d ago 74 – running 28
Thu 1 Oct, 18:18 UTC FW27d ago 64 held half 21 days 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
    Callsign FLL016EU · groups of 8+ · monthly · 17 on average Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
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  6. 06MOD
    Callsign RST014EU · groups of 8+ · monthly · 15 on average [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [PvE] Relic Europe | No Killing | No Raiding | No Decay?

These Rust Tracker lists carry [PvE] Relic Europe | No Killing | No Raiding | No Decay: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.

How should you read the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

These tags are published by [PvE] Relic Europe | No Killing | No Raiding | No Decay for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Slots: 200; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Roleplay: yes; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Same operator, most likely: [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes a relicpve.com hostname, and 3 other servers we track publish it as well.

Wipe Schedule

What happens on [PvE] Relic Europe | No Killing | No Raiding | No Decay on wipe day?

The average peak across recent wipes: 69 players. The peak on the latest wipe came 2 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what schedule does [PvE] Relic Europe | No Killing | No Raiding | No Decay wipe?

One wipe a month for [PvE] Relic Europe | No Killing | No Raiding | No Decay: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 6 days. Its tags carry a monthly wipe schedule.

Server Details

Is [PvE] Relic Europe | No Killing | No Raiding | No Decay up, and how does its uptime hold?

Tracking shows [PvE] Relic Europe | No Killing | No Raiding | No Decay online as of now. By its own uptime figure, the last restart was roughly 2 days 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is [PvE] Relic Europe | No Killing | No Raiding | No Decay running?

Rust network protocol 2635 and build 168909 is the build on [PvE] Relic Europe | No Killing | No Raiding | No Decay; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

For the last 48 hours it averaged 67 server fps; the floor was 14. Peak entity count: 197,232, covering buildings, deployables and all else in the world. Peak memory use: 8,205 MB. A climbing entity count and low fps are what register as lag for players.

What location is [PvE] Relic Europe | No Killing | No Raiding | No Decay hosted in?

The EU tag places [PvE] Relic Europe | No Killing | No Raiding | No Decay in Europe, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.40.9.219:28017.

Population

Is [PvE] Relic Europe | No Killing | No Raiding | No Decay busy?

Tracking [PvE] Relic Europe | No Killing | No Raiding | No Decay: 34 of 200 slots filled. Over seven days: average 31, peak 74 players. Peak traffic in the last 48 hours came at 20:00 UTC, averaging 46 players.

Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit in the server rankings?

Seven-day player hours: #516 overall for [PvE] Relic Europe | No Killing | No Raiding | No Decay, top 2% of ranked servers, #247 in Europe.

Map and Rules

Which settings and rules are confirmed on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

No gather rate appears in [PvE] Relic Europe | No Killing | No Raiding | No Decay's name. The group limit is 30 players. It runs roleplay, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?

The map on [PvE] Relic Europe | No Killing | No Raiding | No Decay is procedural, size 4,500, seed 1994412, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.9.219:28017. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://relicpve.com.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^r,EU,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Slots: 200.
ts30
Group limit No team may exceed 30.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.