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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H158
VANVanilla traffic
Callsign

FCP931↑

[US East] Facepunch 1

Online 40.160.19.2:28015 checked 8m ago

official monthly wipes vanilla
Clearance · join
Players now 11/ 400 3% full
7-day average10peak 38
Rank#931top 4%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

wipe-day peak201players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW25d ago 201 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 138 on average Rustopia.gg - US Large
    Players 90/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 116 on average Rusty Moose |US Monthly|
    Players 89/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 68 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 37/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 42 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 34/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 37 on average Rusticated.com - US Premium Long
    Players 20/150
  6. 06COM
    Callsign RST015NA · groups of 8+ · monthly · 36 on average Rusty Moose |US Small|
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [US East] Facepunch 1 appear in Rust Tracker lists and filters?

Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [US East] Facepunch 1. It comes up under these filters on the server list: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you read the tags on [US East] Facepunch 1?

The game's server browser reads these tags from [US East] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Slots: 400; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; sc3 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [US East] Facepunch 1?

Same operator, most likely: [US East] Facepunch 1 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What happens on [US East] Facepunch 1 on wipe day?

The average peak across recent wipes: 201 players. 9 hours after the latest wipe, the crowd peaked.

On what schedule does [US East] Facepunch 1 wipe?

Once a month is the wipe rate at [US East] Facepunch 1, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 25 days 23 hours. Tags list a monthly wipe schedule.

Server Details

How reliable is [US East] Facepunch 1, and is it online now?

Right now [US East] Facepunch 1 is online. By its own uptime figure, the last restart was roughly 3 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US East] Facepunch 1 running?

Confirmed for [US East] Facepunch 1: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [US East] Facepunch 1?

Average server fps over the last 48 hours: 100, with a low of 90. Peak entity count: 153,884, covering buildings, deployables and all else in the world. Peak memory use: 6,088 MB. A climbing entity count and low fps are what register as lag for players.

What location is [US East] Facepunch 1 hosted in?

The name of [US East] Facepunch 1 points to North America, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 40.160.19.2:28015.

Player Count

Is [US East] Facepunch 1 busy?

[US East] Facepunch 1 is at 11 players, capacity 400. Seven-day average 10 players; peak 38. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 15 players.

How does [US East] Facepunch 1 compare in the rankings?

Seven-day player hours put [US East] Facepunch 1 at #931, within the top 4% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [US East] Facepunch 1?

The name of [US East] Facepunch 1 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

What map is [US East] Facepunch 1 on?

A procedural map of size 4,500 runs on [US East] Facepunch 1, generated by the game from seed 92053423. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [US East] Facepunch 1?

Open the console in Rust with F1 after starting the game, then type client.connect 40.160.19.2:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Slots: 400.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Other

sc3
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.