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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
VANVanilla traffic
Callsign

FCP880=

[US East] Facepunch Premium 5

Online 40.160.19.241:28020 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 7/ 300 2% full
7-day average12peak 24
Rank#880top 4%
Last wipe28d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
01020304018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak59players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 59, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 59 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 127 on average Rustopia.gg - US Large
    Players 71/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 110 on average Rusty Moose |US Monthly|
    Players 66/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 59 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 33/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 35 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 16/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 33 on average Rusticated.com - US Premium Long
    Players 23/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 30 on average Rustoria.co - US Long Premium
    Players 21/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US East] Facepunch Premium 5 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US East] Facepunch Premium 5: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

How should you read the tags on [US East] Facepunch Premium 5?

These tags are published by [US East] Facepunch Premium 5 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Rust premium status is required to join; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates [US East] Facepunch Premium 5?

Same operator, most likely: [US East] Facepunch Premium 5 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Schedule

What should you expect on [US East] Facepunch Premium 5 when wipe day lands?

The average peak across recent wipes: 59 players. The peak on the latest wipe came 33 hours after it.

When does [US East] Facepunch Premium 5 wipe?

The only wipe at [US East] Facepunch Premium 5 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days since this world was made. Its tags carry a monthly wipe schedule.

Server Details

Is [US East] Facepunch Premium 5 up, and how does its uptime hold?

Tracking shows [US East] Facepunch Premium 5 online as of now. By its own uptime figure, the last restart was roughly 4 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is [US East] Facepunch Premium 5 on?

Rust network protocol 2635 and build 168909 is the build on [US East] Facepunch Premium 5; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [US East] Facepunch Premium 5 run?

For the last 48 hours it averaged 225 server fps; the floor was 194. Buildings, deployables and the rest of the world took it to a maximum of 146,486 entities. Peak memory use: 6,117 MB. A climbing entity count and low fps are what register as lag for players.

What location is [US East] Facepunch Premium 5 hosted in?

No region tag from [US East] Facepunch Premium 5, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 40.160.19.241:28020.

Player Count

Is [US East] Facepunch Premium 5 busy?

[US East] Facepunch Premium 5 is at 7 players, capacity 300. Peak of 24 in the last seven days, average 12 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 19 players.

How does [US East] Facepunch Premium 5 compare in the rankings?

Seven-day player hours put [US East] Facepunch Premium 5 at #880, within the top 4% of all ranked servers.

Settings

Which settings and rules are confirmed on [US East] Facepunch Premium 5?

The name of [US East] Facepunch Premium 5 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab carries it. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. Rust premium status is required to join. On: VAC, Valve's anti-cheat.

What map is [US East] Facepunch Premium 5 on?

Generated by the game from seed 950818590, the procedural map on [US East] Facepunch Premium 5 measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

Which steps join [US East] Facepunch Premium 5?

To connect: start Rust, press F1, enter client.connect 40.160.19.241:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Rust premium status is required to join.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Rust premium status is required to join.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.