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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,710online PAX67,217playing OCC3,578with players WIPED 3H110
VANVanilla traffic
Callsign

FCP899↓

[US East] Facepunch Large

Online 40.160.19.15:28015 checked 10m ago

official monthly wipes vanilla
Clearance · join
Players now 2/ 400 0% full
7-day average11peak 26
Rank#899top 4%
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h.

The force wipe · high confidence

wipe-day peak144players, last three wipes

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 144, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 144 – running 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 136 on average Rustopia.gg - US Large
    Players 50/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 115 on average Rusty Moose |US Monthly|
    Players 60/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 65 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 22/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 40 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 14/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 35 on average Rusticated.com - US Premium Long
    Players 14/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 33 on average Rustoria.co - US Long Premium
    Players 19/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US East] Facepunch Large?

Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live — the Rust Tracker lists that include [US East] Facepunch Large. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

What do the tags mean that [US East] Facepunch Large is listed under?

Listed for the server browser to read, [US East] Facepunch Large publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [US East] Facepunch Large?

Same operator, most likely: [US East] Facepunch Large publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Schedule

What happens on [US East] Facepunch Large on wipe day?

At their busiest, recent wipes averaged 144 players. The peak on the latest wipe came 35 hours after it.

Which wipe times are confirmed for [US East] Facepunch Large?

One wipe a month for [US East] Facepunch Large: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 18 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on [US East] Facepunch Large, and is it online?

Tracking shows [US East] Facepunch Large online as of now. The uptime it reports puts the last restart about 22 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [US East] Facepunch Large?

Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Large runs. To join, your game must be on the same protocol; Steam handles the update.

Is [US East] Facepunch Large holding performance?

Server fps held an average of 227 across the last 48 hours, never below 210. Buildings, deployables and the rest of the world took it to a maximum of 158,772 entities. Memory peaked at 6,397 MB. A climbing entity count and low fps are what register as lag for players.

Which location is [US East] Facepunch Large in?

No region tag from [US East] Facepunch Large, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 40.160.19.15:28015.

Population

Is [US East] Facepunch Large busy?

[US East] Facepunch Large is at 2 players, capacity 400. Peak of 26 in the last seven days, average 11 players. Busiest window in 48 hours: 04:00 UTC, 15 players on average.

Where does [US East] Facepunch Large sit in the server rankings?

Top 4% of all ranked servers, and #899 on seven-day player hours: [US East] Facepunch Large.

Settings

Which settings and rules are confirmed on [US East] Facepunch Large?

No gather rate appears in [US East] Facepunch Large's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The in-game Official tab of Rust carries it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US East] Facepunch Large?

A procedural map of size 5,000 runs on [US East] Facepunch Large, generated by the game from seed 1929551490. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join [US East] Facepunch Large?

Open the console in Rust with F1 after starting the game, then type client.connect 40.160.19.15:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp400
Max players Capacity: 400 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.