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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,855online PAX95,048playing OCC4,044with players WIPED 3H157
VANVanilla traffic
Callsign

FCP930=

[US East] Facepunch 6

Online 40.160.19.11:28015 checked 11m ago

official monthly wipes vanilla
Clearance · join
Players now 11/ 350 3% full
7-day average10peak 28
Rank#930top 4%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.

The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW25d ago 32 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 138 on average Rustopia.gg - US Large
    Players 90/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 116 on average Rusty Moose |US Monthly|
    Players 89/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 68 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 37/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 42 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 34/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 37 on average Rusticated.com - US Premium Long
    Players 20/150
  6. 06COM
    Callsign RST015NA · groups of 8+ · monthly · 36 on average Rusty Moose |US Small|
    Players 11/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [US East] Facepunch 6?

On Rust Tracker, [US East] Facepunch 6 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

How should you read the tags on [US East] Facepunch 6?

These tags are published by [US East] Facepunch 6 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp350 (Max players): Capacity: 350 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; sc2 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs [US East] Facepunch 6?

Same operator, most likely: [US East] Facepunch 6 publishes a playrust.com hostname, and 124 other servers we track publish it as well.

Wipe Times

What happens on [US East] Facepunch 6 on wipe day?

The average peak across recent wipes: 32 players. 26 hours after the latest wipe, the crowd peaked.

On what schedule does [US East] Facepunch 6 wipe?

The only wipe at [US East] Facepunch 6 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 25 days 23 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is [US East] Facepunch 6 up, and how does its uptime hold?

[US East] Facepunch 6 is up and online at this moment. About 3 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is [US East] Facepunch 6 on?

Confirmed for [US East] Facepunch 6: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Is [US East] Facepunch 6 holding performance?

Server fps held an average of 233 across the last 48 hours, never below 216. Maximum entities carried: 150,129, from buildings and deployables to everything else. Memory peaked at 6,087 MB. Players feel lag when fps drops and the entity count climbs.

Where does [US East] Facepunch 6 sit?

The name of [US East] Facepunch 6 points to North America, though no region tag is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 40.160.19.11:28015.

Player Count

What is the player count on [US East] Facepunch 6?

[US East] Facepunch 6 is at 11 players, capacity 350. Seven-day average 10 players; peak 28. At 19:00 UTC it drew its highest average of the last 48 hours: 17 players.

Where does [US East] Facepunch 6 sit in the server rankings?

Top 4% of all ranked servers, and #930 on seven-day player hours: [US East] Facepunch 6.

Map and Rules

Which settings and rules are confirmed on [US East] Facepunch 6?

Nothing in [US East] Facepunch 6's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab carries it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is loaded on [US East] Facepunch 6?

The map on [US East] Facepunch 6 is procedural, size 4,500, seed 1547547456, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

Which steps join [US East] Facepunch 6?

To connect: start Rust, press F1, enter client.connect 40.160.19.11:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp350
Max players Capacity: 350 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on New players: Facepunch's tutorial is available on this server.

Other

sc2
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.