Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,837online PAX77,657playing OCC3,729with players WIPED 3H257
VANVanilla traffic
Callsign

FCP966=

[US West] Facepunch Premium 4

Online 148.113.198.87:28020 checked 10m ago

official monthly wipes vanillapremium
Clearance · join
Players now 6/ 300 2% full
7-day average10peak 20
Rank#966top 4%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.

The force wipe · high confidence

wipe-day peak26players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 26 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 16+ · monthly · 128 on average Rustopia.gg - US Large
    Players 53/200
  2. 02COM
    Callsign RST015NA · groups of 12+ · monthly · 111 on average Rusty Moose |US Monthly|
    Players 9/200
  3. 03COM
    Callsign RST015NA · groups of 50+ · monthly · 59 on average RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
    Players 20/225
  4. 04COM
    Callsign PCK016NA · groups of 20+ · monthly · 35 on average PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
    Players 18/200
  5. 05COM
    Callsign RST015NA · groups of 16+ · monthly · 33 on average Rusticated.com - US Premium Long
    Players 28/150
  6. 06COM
    Callsign RST015NA · groups of 14+ · monthly · 31 on average Rustoria.co - US Long Premium
    Players 9/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US West] Facepunch Premium 4 appear in Rust Tracker lists and filters?

On Rust Tracker, [US West] Facepunch Premium 4 sits in these lists: Official Rust servers, tracked live, Rust tutorial servers, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Which tags does [US West] Facepunch Premium 4 carry, and what do they mean?

Listed for the server browser to read, [US West] Facepunch Premium 4 publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp300 (Max players): Slots: 300; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^q (Premium): Join only if you have Rust's premium status; sc2 (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [US West] Facepunch Premium 4?

A playrust.com hostname is published by [US West] Facepunch Premium 4, as it is by 124 other servers we track; same operator, most likely.

Wipe Times

What happens on [US West] Facepunch Premium 4 on wipe day?

The average peak across recent wipes: 26 players. The peak on the latest wipe came 9 hours after it.

On what schedule does [US West] Facepunch Premium 4 wipe?

The only wipe at [US West] Facepunch Premium 4 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

How reliable is [US West] Facepunch Premium 4, and is it online now?

Right now [US West] Facepunch Premium 4 is online. The uptime it reports puts the last restart about 38 minutes ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US West] Facepunch Premium 4 running?

Rust network protocol 2635 and build 168909 is the build on [US West] Facepunch Premium 4; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [US West] Facepunch Premium 4 run?

For the last 48 hours it averaged 205 server fps; the floor was 182. Buildings, deployables and the rest of the world took it to a maximum of 150,760 entities. Peak memory use: 6,354 MB. A climbing entity count and low fps are what register as lag for players.

Where does [US West] Facepunch Premium 4 sit?

No region tag from [US West] Facepunch Premium 4, but the name points to North America. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 148.113.198.87:28020.

Population

What is the player count on [US West] Facepunch Premium 4?

Slots 300; players on board 6: that is [US West] Facepunch Premium 4 now. Over seven days: average 10, peak 20 players. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 15 players.

How does [US West] Facepunch Premium 4 compare in the rankings?

Seven-day player hours put [US West] Facepunch Premium 4 at #966, within the top 4% of all ranked servers.

Settings

Which settings and rules are confirmed on [US West] Facepunch Premium 4?

The name of [US West] Facepunch Premium 4 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is confirmed for [US West] Facepunch Premium 4?

The map on [US West] Facepunch Premium 4 is procedural, size 4,500, seed 531619313, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join [US West] Facepunch Premium 4?

To connect: start Rust, press F1, enter client.connect 148.113.198.87:28020 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp300
Max players Slots: 300.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Other

sc2
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.