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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,741online PAX62,626playing OCC3,351with players WIPED 3H195
MODModded traffic
Callsign

SLT1547=

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event

Online NA 91.229.114.176:28019 checked 9m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 1/ 100 1% full
7-day average4peak 14
Rank#1,547top 7% · #231 in NA
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.

The force wipe · high confidence

wipe-day peak24players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:36 UTC FW27d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 8/200
  3. 03MOD
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    Players 12/100
  4. 04MOD
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  5. 05MOD
    Callsign ALL046NA · groups of 8+ · monthly · 12 on average US | For all Mankind PVE | No Raiding/Killing/Stealing
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  6. 06MOD
    Callsign RST024NA · groups of 8+ · monthly · 12 on average RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
    Players 1/420
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

These tags are published by [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^r (Roleplay): Server type: roleplay; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Which operator runs [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

A szservers.com hostname is published by [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, as it is by 5 other servers we track; same operator, most likely.

Wipe Schedule

What should you expect on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event when wipe day lands?

Recent wipes averaged a peak of 24 players. 8 hours after the latest wipe, the crowd peaked.

On what schedule does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event wipe?

Once a month is the wipe rate at [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 17 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event, and is it online now?

Tracking shows [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event online as of now. The uptime it reports puts the last restart about 53 minutes ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event running?

Rust network protocol 2635 and build 168909 is the build on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event run?

Server fps held an average of 99 across the last 48 hours, never below 94. Buildings, deployables and the rest of the world took it to a maximum of 120,208 entities. Peak memory use: 5,582 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event in?

The NA tag places [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 91.229.114.176:28019.

Population

What is the player count on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Slots 100; players on board 1: that is [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event now. Peak of 14 in the last seven days, average 4 players. At 00:00 UTC it drew its highest average of the last 48 hours: 5 players.

How does [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event compare in the rankings?

[US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event places #1,547 on seven-day player hours, #231 in North America and in the top 7% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

No gather rate appears in [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event's name. The group limit is 20 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is loaded on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

Generated by the game from seed 1337, the procedural map on [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

How do you get onto [US] Salty Zombies PvE #2 | Skills | Raid | Jetpack | Event?

To connect: start Rust, press F1, enter client.connect 91.229.114.176:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/hTZdV739pX.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^r,NA,^p,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts20
Group limit No team may exceed 20.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^r
Roleplay Server type: roleplay.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.