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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,596online PAX34,156playing OCC2,853with players WIPED 3H64
MODModded traffic
Callsign

SLT3335=

[US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event

Online NA 91.229.114.64:28015 checked 11m ago

5x biweekly wipes moddedcarbonpve
Clearance · join
Players now 0/ 70 0% full
7-day average1peak 5
Rank#3,335top 15% · #550 in NA
Last wipe5d agobiweekly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246806:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 22d 13hThu 19 Nov, 18:43 UTC
  3. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:43 UTC5d ago 3 – running 0
Thu 1 Oct, 17:36 UTC FW26d ago 4 halved by day 2 21 days 0
Thu 24 Sep, 18:57 UTC33d ago 5 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

These Rust Tracker lists carry [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event: PvE servers, tracked live, 5x Rust servers, tracked, Modded servers, tracked live, Roleplay Rust servers, tracked live, Zombie servers, on radar and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

How should you read the tags on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

These tags are published by [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp70 (Max players): Slots: 70; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Same operator, most likely: [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event publishes a szservers.com hostname, and 5 other servers we track publish it as well.

Wipe Schedule

What happens on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event on wipe day?

Recent wipes averaged a peak of 4 players. 8 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event wipe?

At [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event the wipes follow a every 4 weeks on Thursday at 18:43 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 5 days 10 hours. A two-weekly wipe schedule is published in its tags.

Location and Status

What is the uptime on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event, and is it online?

Tracking shows [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event online as of now. By its own uptime figure, the last restart was roughly 19 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event running?

Confirmed for [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

For the last 48 hours it averaged 99 server fps; the floor was 50. Buildings, deployables and the rest of the world took it to a maximum of 137,089 entities. It drew as much as 5,711 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event in?

In North America, under its NA tag, is where [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 91.229.114.64:28015.

Player Count

Is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event busy?

[US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event is at 0 players, capacity 70. Over seven days: average 1, peak 5 players. Busiest window in 48 hours: 23:00 UTC, 5 players on average.

What rank does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event carry among Rust servers?

[US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event places #3,335 on seven-day player hours, #550 in North America and in the top 15% of all ranked servers.

Settings

Which settings and rules are confirmed on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

5x gather is what [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event runs, going by its name. The game's default applies: groups can have up to 8 players. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.

What map is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event on?

Generated by the game from seed 1337, the procedural map on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Open the console in Rust with F1 after starting the game, then type client.connect 91.229.114.64:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/hTZdV739pX.

Transponder codes

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp70
Max players Slots: 70.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.