Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,664online PAX43,407playing OCC3,022with players WIPED 3H93
MODModded traffic
Callsign

ARN3447=

5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch

Online 89.34.97.217:28080 checked 8m ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average1peak 7
Rank#3,447top 16%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:29 UTC3d ago – – – 1
Thu 22 Oct, 18:06 UTC5d ago – – – 3
Wed 21 Oct, 20:30 UTC6d ago – – – 0
Wed 21 Oct, 18:54 UTC6d ago – – – 0
Wed 21 Oct, 12:00 UTC6d ago – – – 1
Wed 21 Oct, 11:30 UTC6d ago – – – 2
Tue 20 Oct, 19:03 UTC7d ago – – – 0
Mon 19 Oct, 15:58 UTC8d ago – – – 1
Sun 18 Oct, 19:08 UTC9d ago – – – 1
Sun 18 Oct, 18:01 UTC9d ago – – – 1
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RDA015EU · groups of 100+ · 221 on average [EU] Raid Simulator 2.0 (Raidsim)
    Players 150/500
  2. 02MOD
    Callsign RST035EU · no group limit · 191 on average [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW
    Players 81/300
  3. 03MOD
    Callsign RST035no group limit · 104 on average Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW!
    Players 187/300
  4. 04MOD
    Callsign UKN015EU · groups of 500+ · 55 on average UKN.GG - EU Training Grounds - Main
    Players 26/250
  5. 05MOD
    Callsign PRF015EU · groups of 10+ · 36 on average EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
    Players 8/200
  6. 06MOD
    Callsign RDA015NA · groups of 100+ · 26 on average [NA] Raid Simulator 2.0 (Raidsim)
    Players 49/150
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

These Rust Tracker lists carry 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch is listed under?

Listed for the server browser to read, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch wipe?

Every few hours 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.

Server Details

How reliable is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, and is it online now?

Tracking shows 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch running?

Confirmed for 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch run?

For the last 48 hours it averaged 222 server fps; the floor was 94. Buildings, deployables and the rest of the world took it to a maximum of 5,194 entities. Memory peaked at 3,645 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch hosted in?

No region is published by 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 89.34.97.217:28080.

Player Count

What is the player count on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

Slots 50; players on board 0: that is 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch now. Peak of 7 in the last seven days, average 1 players. At 00:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch compare in the rankings?

On player hours over seven days, 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch ranks #3,447, inside the top 16% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

The name of 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch carries no gather rate. 8 players per group is the game's default, and the cap holds. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

A procedural map of size 5,000 runs on 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch, generated by the game from seed 481981. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

What is the way to join 5Heads Arena — Gun Game • FFA • Duels• Team Deatmatch?

To connect: start Rust, press F1, enter client.connect 89.34.97.217:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^e,^d,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Practice aim and PvP; the loot is handed to you.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.