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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,621online PAX36,954playing OCC2,901with players WIPED 3H58
MODModded traffic
Callsign

RDA40↓

[EU] Raid Simulator 2.0 (Raidsim)

Online 64.40.9.35:28014 checked 10m ago

moddedoxide
Clearance · join
Players now 107/ 500 21% full
7-day average221peak 449
Rank#40top 0.2%
No wipesresets9 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
020040060080004:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
125507510020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:01 UTC23h ago – – – 80
Mon 26 Oct, 04:01 UTC1d ago – – – 83
Sun 25 Oct, 13:32 UTC2d ago – – – 320
Sun 25 Oct, 04:00 UTC2d ago – – – 124
Sat 24 Oct, 04:00 UTC3d ago – – – 128
Fri 23 Oct, 04:00 UTC4d ago – – – 73
Thu 22 Oct, 18:04 UTC5d ago – – – 369
Thu 22 Oct, 04:01 UTC5d ago – – – 118
Wed 21 Oct, 04:01 UTC6d ago – – – 85
Tue 20 Oct, 04:00 UTC7d ago – – – 61
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 58/300
  2. 02MOD
    Callsign UKN015EU · groups of 500+ · 55 on average UKN.GG - EU Training Grounds - Main
    Players 15/250
  3. 03MOD
    Callsign PRF015EU · groups of 10+ · 36 on average EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
    Players 6/200
  4. 04MOD
    Callsign UKN015EU · groups of 500+ · 13 on average UKN.GG - EU Training Grounds - Main 2
    Players 2/250
  5. 05MOD
    Callsign HBU015EU · groups of 1000+ · 13 on average US Hub 01
    Players 1/3300
  6. 06MOD
    Callsign HZZ077EU · groups of 100+ · 11 on average [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27
    Players 2/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [EU] Raid Simulator 2.0 (Raidsim)?

On Rust Tracker, [EU] Raid Simulator 2.0 (Raidsim) sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 100; Average players: 200+ on average.

Which tags does [EU] Raid Simulator 2.0 (Raidsim) carry, and what do they mean?

These tags are published by [EU] Raid Simulator 2.0 (Raidsim) for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

On what schedule does [EU] Raid Simulator 2.0 (Raidsim) wipe?

Every few hours [EU] Raid Simulator 2.0 (Raidsim) starts a fresh world, so there is no wipe schedule to track and no reset counts as a wipe.

Server Details

How reliable is [EU] Raid Simulator 2.0 (Raidsim), and is it online now?

Tracking shows [EU] Raid Simulator 2.0 (Raidsim) online as of now. The uptime it reports puts the last restart about 22 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [EU] Raid Simulator 2.0 (Raidsim)?

Rust network protocol 2635 and build 168909 is the build on [EU] Raid Simulator 2.0 (Raidsim); the platform is Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does [EU] Raid Simulator 2.0 (Raidsim) run?

For the last 48 hours it averaged 97 server fps; the floor was 62. Buildings, deployables and the rest of the world took it to a maximum of 336,865 entities. Memory peaked at 8,734 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is [EU] Raid Simulator 2.0 (Raidsim) in?

No region tag is published by [EU] Raid Simulator 2.0 (Raidsim), but the name points to Europe. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 64.40.9.35:28014.

Population

What is the player count on [EU] Raid Simulator 2.0 (Raidsim)?

Slots 500; players on board 107: that is [EU] Raid Simulator 2.0 (Raidsim) now. Seven-day average 221 players; peak 449. Peak traffic in the last 48 hours came at 17:00 UTC, averaging 377 players.

How does [EU] Raid Simulator 2.0 (Raidsim) compare in the rankings?

On player hours over seven days, [EU] Raid Simulator 2.0 (Raidsim) ranks #40, inside the top 0.2% of all ranked servers.

Settings

Which settings and rules are confirmed on [EU] Raid Simulator 2.0 (Raidsim)?

The name of [EU] Raid Simulator 2.0 (Raidsim) carries no gather rate. Up to 100 players per group. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is [EU] Raid Simulator 2.0 (Raidsim) on?

A procedural map of size 4,096 runs on [EU] Raid Simulator 2.0 (Raidsim), generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: discord.gg/raidsim.

How to Join

Which steps join [EU] Raid Simulator 2.0 (Raidsim)?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.9.35:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://raidsimulator.com.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^e,^d,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp500
Max players Capacity: 500 slots.
ts100
Group limit No team may exceed 100.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^d
Combat training Training: aim and PvP practice, with loot supplied.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.