PRF447↑
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.9.37:28010 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 04:33 UTC12h ago | – | – | – | 4 |
| Mon 26 Oct, 04:33 UTC1d ago | – | – | – | 6 |
| Sun 25 Oct, 04:33 UTC2d ago | – | – | – | 8 |
| Sat 24 Oct, 03:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 03:33 UTC4d ago | – | – | – | 1 |
| Thu 22 Oct, 03:33 UTC5d ago | – | – | – | 9 |
| Wed 21 Oct, 03:33 UTC6d ago | – | – | – | 4 |
| Tue 20 Oct, 03:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 03:33 UTC8d ago | – | – | – | 2 |
| Sun 18 Oct, 03:33 UTC9d ago | – | – | – | 7 |
| Sat 17 Oct, 03:33 UTC10d ago | – | – | – | 10 |
| Fri 16 Oct, 03:33 UTC11d ago | – | – | – | 6 |
| Thu 15 Oct, 03:33 UTC12d ago | – | – | – | 5 |
| Wed 14 Oct, 03:33 UTC13d ago | – | – | – | 5 |
| Tue 13 Oct, 03:33 UTC14d ago | – | – | – | 8 |
| Mon 12 Oct, 03:33 UTC15d ago | – | – | – | 8 |
| Sun 11 Oct, 03:33 UTC16d ago | – | – | – | 9 |
| Sat 10 Oct, 03:33 UTC17d ago | – | – | – | 6 |
| Fri 9 Oct, 03:33 UTC18d ago | – | – | – | 6 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 375/500
-
02MODPlayers 355/500
-
03MODPlayers 104/250
-
04MODPlayers 10/3300
-
05MODPlayers 15/250
-
06MODPlayers 9/200
Quick answers
From the figures on this page.
Tags
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Tracker lists and filters?
EU Rust servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 25+ on average.
How should you read the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Listed for the server browser to read, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Which operator runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
A perfect-rust.com hostname is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, as it is by 3 other servers we track; same operator, most likely.
Wipe Times
When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?
None of the resets on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets count as a wipe: a new world every few hours, no wipe schedule kept.
Location and Status
Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up, and how does its uptime hold?
Tracking shows EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Confirmed for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets holding performance?
For the last 48 hours it averaged 59 server fps; the floor was 59. Peak entity count: 2,749, covering buildings, deployables and all else in the world. Peak memory use: 1,771 MB. A climbing entity count and low fps are what register as lag for players.
Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?
The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 64.40.9.37:28010.
Player Count
What is the player count on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is at 77 players, capacity 200. Peak of 132 in the last seven days, average 35 players. At 18:00 UTC it drew its highest average of the last 48 hours: 68 players.
How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare in the rankings?
Seven-day player hours put EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #447, within the top 2% of all ranked servers.
Settings
Which settings and rules are confirmed on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Nothing in EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's name states a gather rate. The group limit is 10 players. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
A procedural map of size 3,500 runs on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: PAT Map FPS+.
Connect
How do you get onto EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Open the console in Rust with F1 after starting the game, then type client.connect 64.40.9.37:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.perfect-rust.com/.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.