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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,857online PAX95,257playing OCC4,045with players WIPED 3H160
MODModded traffic
Callsign

PRF447↑

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets

Online 64.40.9.37:28010 checked 14m ago

moddedoxide
Clearance · join
Players now 77/ 200 38% full
7-day average35peak 132
Rank#447top 2%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Track history

Players

AveragePeak
025507510018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:33 UTC12h ago – – – 4
Mon 26 Oct, 04:33 UTC1d ago – – – 6
Sun 25 Oct, 04:33 UTC2d ago – – – 8
Sat 24 Oct, 03:33 UTC3d ago – – – 1
Fri 23 Oct, 11:38 UTC4d ago – – – 1
Fri 23 Oct, 03:33 UTC4d ago – – – 1
Thu 22 Oct, 03:33 UTC5d ago – – – 9
Wed 21 Oct, 03:33 UTC6d ago – – – 4
Tue 20 Oct, 03:33 UTC7d ago – – – 2
Mon 19 Oct, 03:33 UTC8d ago – – – 2
Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RDA015EU · groups of 100+ · 218 on average [EU] Raid Simulator 2.0 (Raidsim)
    Players 375/500
  2. 02MOD
    Callsign RST035EU · no group limit · 186 on average [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW
    Players 355/500
  3. 03MOD
    Callsign UKN015EU · groups of 500+ · 54 on average UKN.GG - EU Training Grounds - Main
    Players 104/250
  4. 04MOD
    Callsign HBU015EU · groups of 1000+ · 13 on average US Hub 01
    Players 10/3300
  5. 05MOD
    Callsign UKN015EU · groups of 500+ · 13 on average UKN.GG - EU Training Grounds - Main 2
    Players 15/250
  6. 06MOD
    Callsign HZZ077EU · groups of 100+ · 10 on average [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/27
    Players 9/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets appear in Rust Tracker lists and filters?

EU Rust servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 25+ on average.

How should you read the tags on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Listed for the server browser to read, EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): Team limit: 10; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Which operator runs EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A perfect-rust.com hostname is published by EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, as it is by 3 other servers we track; same operator, most likely.

Wipe Times

When does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?

None of the resets on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets count as a wipe: a new world every few hours, no wipe schedule kept.

Location and Status

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets up, and how does its uptime hold?

Tracking shows EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online as of now. By its own uptime figure, the last restart was roughly 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?

Confirmed for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets holding performance?

For the last 48 hours it averaged 59 server fps; the floor was 59. Peak entity count: 2,749, covering buildings, deployables and all else in the world. Peak memory use: 1,771 MB. A climbing entity count and low fps are what register as lag for players.

Where does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sit?

The name of EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets points to Europe, though no region tag is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 64.40.9.37:28010.

Player Count

What is the player count on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets is at 77 players, capacity 200. Peak of 132 in the last seven days, average 35 players. At 18:00 UTC it drew its highest average of the last 48 hours: 68 players.

How does EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare in the rankings?

Seven-day player hours put EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets at #447, within the top 2% of all ranked servers.

Settings

Which settings and rules are confirmed on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Nothing in EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets's name states a gather rate. The group limit is 10 players. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

A procedural map of size 3,500 runs on EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: PAT Map FPS+.

Connect

How do you get onto EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.9.37:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.perfect-rust.com/.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players Capacity: 200 slots.
ts10
Group limit Team limit: 10.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.
^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.