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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,908online PAX102,404playing OCC3,970with players WIPED 3H409
MODModded traffic
Callsign

BLL15927

Mr. Blue Debug

Offline NA 89.190.143.205:28015 checked 27d ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,927top 69% · #1584 in NA
Last wipe34d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 7d 14hFri 6 Nov, 08:12 UTC
  3. 21d 14hFri 20 Nov, 08:12 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 35d 14hFri 4 Dec, 08:12 UTC

The first 48 hours of its last wipes

Fri 25 SepTue 22 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 08:12 UTC34d ago 2 – running 1
Tue 22 Sep, 11:58 UTC37d ago 2 held half 2.8 days 0
Mon 21 Sep, 04:33 UTC38d ago 2 – 1.3 days 1
Sun 20 Sep, 08:55 UTC39d ago 1 – 0.8 days 1
Thu 17 Sep, 05:28 UTC42d ago 1 held half 3.1 days 0
Tue 15 Sep, 23:40 UTC43d ago 1 – 1.2 days 0
Mon 14 Sep, 05:50 UTC45d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Mr. Blue Debug?

These Rust Tracker lists carry Mr. Blue Debug: Modded servers, tracked live, Rust tutorial servers and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on Mr. Blue Debug?

The game's server browser reads these tags from Mr. Blue Debug: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts100 (Group limit): Teams are capped at 100; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Server browser: listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Mr. Blue Debug when wipe day lands?

The average peak across recent wipes: 2 players. 39 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

When does Mr. Blue Debug wipe?

The schedule of Mr. Blue Debug cannot be confirmed, with too few wipes on record: the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 34 days 23 hours. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is Mr. Blue Debug, and is it online now?

Offline: Mr. Blue Debug confirmed offline, last seen 27 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Mr. Blue Debug on?

Rust network protocol 2633 and build 165217 is the build on Mr. Blue Debug; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Mr. Blue Debug in?

The NA tag places Mr. Blue Debug in North America, by its own listing. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.190.143.205:28015.

Player Count

Is Mr. Blue Debug busy?

Offline now for Mr. Blue Debug, last seen 27 days 14 hours ago.

What rank does Mr. Blue Debug carry among Rust servers?

Top 69% of all ranked servers and #1,584 in North America: Mr. Blue Debug ranks #15,927 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on Mr. Blue Debug?

Nothing in Mr. Blue Debug's name states a gather rate. Up to 100 players per group. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Connect

Which steps join Mr. Blue Debug?

To connect: start Rust, press F1, enter client.connect 89.190.143.205:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,^b,^v,NA,^t,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp2
Max players Capacity: 2 slots.
ts100
Group limit Teams are capped at 100.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available here for new players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.