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Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,645online PAX42,938playing OCC3,029with players WIPED 3H91
VANVanilla traffic
Callsign

RST304↓

Rusty Moose |US Biweekly|

Online NA 208.103.169.185:28010 checked 12m ago

official biweekly wipes vanillapremium
Clearance · join
Players now 15/ 200 8% full
7-day average59peak 198
Rank#304top 1% · #59 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02040608009:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak903players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 14d 10hThu 12 Nov, 18:59 UTC
  3. 35d 10hThu 3 Dec, 19:00 UTCFW
  4. 42d 10hThu 10 Dec, 18:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02505007501k+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 996, 2 hours in, with 546 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 996+546 queue – running 397
Thu 1 Oct, 18:00 UTC FW27d ago 796+58 queue halved by day 3 14 days 24
Thu 17 Sep, 18:59 UTC41d ago 916+639 queue halved by day 4 14 days 48

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST010NA · groups of 12+ · biweekly · 89 on average Rustopia.gg - US Medium
    Players 17/200
  2. 02COM
    Callsign GRN016NA · groups of 8+ · biweekly · 42 on average Gringers Solo Only | Noob Friendly Oct 22
    Players 21/100
  3. 03COM
    Callsign RST015NA · groups of 12+ · biweekly · 37 on average Rustoria.co - US Medium Premium
    Players 8/200
  4. 04COM
    Callsign RDD017NA · groups of 12+ · biweekly · 26 on average Reddit.com/r/PlayRust - US Biweekly
    Players 4/200
  5. 05COM
    Callsign RST018NA · groups of 16+ · biweekly · 23 on average Rustafied.com - US Medium - Large
    Players 3/100
  6. 06COM
    Callsign CZR028NA · groups of 8+ · biweekly · 6 on average CZR.gg | Solo | Biweekly | Thursday
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Rusty Moose |US Biweekly|?

On Rust Tracker, Rusty Moose |US Biweekly| sits in these lists: Official Rust servers, tracked live, North America: live server tracking and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.

Which tags does Rusty Moose |US Biweekly| carry, and what do they mean?

Listed for the server browser to read, Rusty Moose |US Biweekly| publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^q (Premium): Join only if you have Rust's premium status; NA (North America): The server browser lists it under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who operates Rusty Moose |US Biweekly|?

Same operator, most likely: Rusty Moose |US Biweekly| publishes a moose.gg hostname, and 28 other servers we track publish it as well.

Wipe Times

What should you expect on Rusty Moose |US Biweekly| when wipe day lands?

The average peak across recent wipes: 903 players. This wipe, 2 hours in was the peak: 546 were holding in the queue. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3.5 where it did not hold.

Which wipe times are confirmed for Rusty Moose |US Biweekly|?

Wipe rhythm at Rusty Moose |US Biweekly|: every 4 weeks on Thursday at 18:59 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 13 days 13 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is Rusty Moose |US Biweekly|, and is it online now?

Right now Rusty Moose |US Biweekly| is online. About 16 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Rusty Moose |US Biweekly| on?

Rust network protocol 2635 and build 168909 is the build on Rusty Moose |US Biweekly|; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rusty Moose |US Biweekly|?

Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 263,051, covering buildings, deployables and all else in the world. Peak memory use: 7,090 MB. Players feel lag when fps drops and the entity count climbs.

What location is Rusty Moose |US Biweekly| hosted in?

In North America, under its NA tag, is where Rusty Moose |US Biweekly| lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 208.103.169.185:28010.

Player Count

Is Rusty Moose |US Biweekly| busy?

Rusty Moose |US Biweekly| is at 15 players, capacity 200. Peak of 198 in the last seven days, average 59 players. Peak traffic in the last 48 hours came at 02:00 UTC, averaging 54 players.

Where does Rusty Moose |US Biweekly| sit in the server rankings?

Seven-day player hours: #304 overall for Rusty Moose |US Biweekly|, top 1% of ranked servers, #59 in North America.

Settings

Which settings and rules are confirmed on Rusty Moose |US Biweekly|?

No gather rate appears in Rusty Moose |US Biweekly|'s name. Up to 12 players per group. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listing is confirmed in Rust's Official tab. It uses the word vanilla for itself: no changed rates, kits or rules — the game as Facepunch ships it. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rusty Moose |US Biweekly|?

Generated by the game from seed 1337, the procedural map on Rusty Moose |US Biweekly| measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Moose Maps.

Connect

How do you get onto Rusty Moose |US Biweekly|?

Open the console in Rust with F1 after starting the game, then type client.connect 208.103.169.185:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. Join only if you have Rust's premium status. The server's website: https://moose.gg.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,ts12

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts12
Group limit No team may exceed 12.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.