SFT8560=
SoftNet
Online EU 85.49.251.3:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01COMPlayers 412/500
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02COMPlayers 294/325
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03COMPlayers 185/350
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04COMPlayers 274/400
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05COMPlayers 166/300
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06COMPlayers 199/250
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry SoftNet?
These Rust Tracker lists carry SoftNet: EU Rust servers, tracked live, Community servers, no tags, Rust tutorial servers and Vanilla Rust servers, tracked live. These filters surface it on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags does SoftNet carry, and what do they mean?
The game's server browser reads these tags from SoftNet: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^t (Tutorial on): New players: Facepunch's tutorial is available on this server; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who is behind SoftNet?
The sftn.eu hostname on SoftNet also appears on 1 other server we track, which points to one operator behind them.
Wipe Schedule
On what schedule does SoftNet wipe?
An estimate from the force wipe gives SoftNet's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 17 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on SoftNet, and is it online?
Right now SoftNet is online. The uptime it reports puts the last restart about 46 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 7 October 2026.
Which Rust version is confirmed on SoftNet?
Rust network protocol 2635 and build 168909 on Linux is what SoftNet runs. To join, your game must be on the same protocol; Steam handles the update.
Is SoftNet holding performance?
For the last 48 hours it averaged 73 server fps; the floor was 25. Peak entity count: 114,630, covering buildings, deployables and all else in the world. It drew as much as 3,773 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
What location is SoftNet hosted in?
In Europe, under its EU tag, is where SoftNet lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.49.251.3:28015.
Player Count
What is the player count on SoftNet?
Tracking SoftNet: 0 of 100 slots filled. Over seven days: average 0, peak 1 players. Busiest window in 48 hours: 03:00 UTC, 1 players on average.
How does SoftNet compare in the rankings?
SoftNet places #8,560 on seven-day player hours, #2,145 in Europe and in the top 39% of all ranked servers.
Settings
Which settings and rules are confirmed on SoftNet?
Nothing in SoftNet's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for SoftNet?
Generated by the game from seed 367222608, the procedural map on SoftNet measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join SoftNet?
To connect: start Rust, press F1, enter client.connect 85.49.251.3:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.