Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 463/475
-
02COMPlayers 409/375
-
03COMPlayers 49/250
-
04COMPlayers 37/250
-
05COMPlayers 55/100
-
06COMPlayers 152/200
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Facepunch Last Month?
Official Rust servers, tracked live — the Rust Tracker lists that include Facepunch Last Month. It comes up under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What do the tags mean that Facepunch Last Month is listed under?
Listed for the server browser to read, Facepunch Last Month publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival mode for Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who operates Facepunch Last Month?
Same operator, most likely: Facepunch Last Month publishes a playrust.com hostname, and 124 other servers we track publish it as well.
Wipe Schedule
What should you expect on Facepunch Last Month when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.
On what schedule does Facepunch Last Month wipe?
The only wipe at Facepunch Last Month is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 16 hours.
Server Details
Is Facepunch Last Month up, and how does its uptime hold?
Facepunch Last Month is up and online at this moment. The uptime it reports puts the last restart about 22 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is Facepunch Last Month on?
Confirmed for Facepunch Last Month: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.
How smoothly does Facepunch Last Month run?
Average server fps over the last 48 hours: 30, with a low of 30. Peak entity count: 115,228, covering buildings, deployables and all else in the world. Peak memory use: 4,476 MB. A climbing entity count and low fps are what register as lag for players.
Where does Facepunch Last Month sit?
Nothing on region from Facepunch Last Month; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 79.137.98.21:28022.
Population
What is the player count on Facepunch Last Month?
Facepunch Last Month shows 0 players at this time. Across the past seven days, 0 players on average.
Where does Facepunch Last Month sit in the server rankings?
On player hours over seven days, Facepunch Last Month ranks #15,323, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Facepunch Last Month?
No gather rate appears in Facepunch Last Month's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listing is confirmed in Rust's Official tab. On: VAC, Valve's anti-cheat.
What map is Facepunch Last Month on?
Generated by the game from seed 6974352, the procedural map on Facepunch Last Month measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
Which steps join Facepunch Last Month?
To connect: start Rust, press F1, enter client.connect 79.137.98.21:28022 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8
On Rust Tracker
Game
gmrust
mp0
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.