PRF1745=
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
Online 64.40.8.73:28010 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:33 UTC8h ago | – | – | – | 4 |
| Mon 26 Oct, 09:33 UTC1d ago | – | – | – | 2 |
| Sun 25 Oct, 09:33 UTC2d ago | – | – | – | 1 |
| Sat 24 Oct, 09:33 UTC3d ago | – | – | – | 1 |
| Fri 23 Oct, 11:38 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 09:33 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 09:33 UTC5d ago | – | – | – | 3 |
| Wed 21 Oct, 09:33 UTC6d ago | – | – | – | 1 |
| Tue 20 Oct, 09:33 UTC7d ago | – | – | – | 2 |
| Mon 19 Oct, 09:33 UTC8d ago | – | – | – | 1 |
| Sun 18 Oct, 09:33 UTC9d ago | – | – | – | 9 |
| Sat 17 Oct, 09:33 UTC10d ago | – | – | – | 3 |
| Fri 16 Oct, 09:33 UTC11d ago | – | – | – | 3 |
| Thu 15 Oct, 09:33 UTC12d ago | – | – | – | 2 |
| Wed 14 Oct, 09:33 UTC13d ago | – | – | – | 1 |
| Tue 13 Oct, 09:33 UTC14d ago | – | – | – | 0 |
| Mon 12 Oct, 09:33 UTC15d ago | – | – | – | 3 |
| Sun 11 Oct, 09:33 UTC16d ago | – | – | – | 1 |
| Sat 10 Oct, 09:33 UTC17d ago | – | – | – | 8 |
| Fri 9 Oct, 09:33 UTC18d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 18/150
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02MODPlayers 16/250
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03MODPlayers 2/150
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04MODPlayers 3/100
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05MODPlayers 0/50
-
06MODPlayers 358/500
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
On Rust Tracker, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets sits in these lists: Modded servers, tracked live, Combat training servers, tracked live, Battlefield servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carry, and what do they mean?
These tags are published by NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp200 (Max players): 200 slots on this server; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice aim and PvP; the loot is handed to you; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Which operator runs NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets publishes a perfect-rust.com hostname. 3 other servers we track do too, so the same operator most likely runs them.
Wipe Schedule
When does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets wipe?
None of the resets on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets count as a wipe: a new world every few hours, no wipe schedule kept.
Location and Status
What is the uptime on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, and is it online?
Tracking shows NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets online as of now. The uptime it reports puts the last restart about 6 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets on?
Confirmed for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
For the last 48 hours it averaged 59 server fps; the floor was 59. Peak entity count: 1,707, covering buildings, deployables and all else in the world. It drew as much as 1,311 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets hosted in?
No region tag from NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, but the name points to North America. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 64.40.8.73:28010.
Population
What is the player count on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Slots 200; players on board 2: that is NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets now. Peak of 17 in the last seven days, average 3 players. At 23:00 UTC it drew its highest average of the last 48 hours: 8 players.
How does NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets compare in the rankings?
On player hours over seven days, NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets ranks #1,745, inside the top 8% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
The name of NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets carries no gather rate. The group limit is 10 players. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
A procedural map of size 3,500 runs on NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name PAT Map FPS+.
How to Join
How do you get onto NA | Perfect Aim Train Main | 1v1 Facecheck FFA Targets?
Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.73:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://www.perfect-rust.com/.
Server tags
What each one means.
Published as mp200,ptrak,$r?,v2635,^e,^d,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp200
ts10
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^i
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.