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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
COMCommunity traffic
Callsign

FCP15323

Facepunch Staging Auto Restart 10 minutes | Nav Disabled

Offline 57.128.211.49:28019 checked 1d ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,323top 69%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0000:0003:0007:0010:0013:00

Hourly average and peak, UTC.

Server performance

010020030040021:0000:0003:0007:0010:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 10:41 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Facepunch Staging Auto Restart 10 minutes | Nav Disabled appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Official Rust servers, tracked live. These filters surface it on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

What do the tags mean that Facepunch Staging Auto Restart 10 minutes | Nav Disabled is listed under?

Listed for the server browser to read, Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes these tags: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169317 (Build): Build: 169317; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Facepunch Staging Auto Restart 10 minutes | Nav Disabled publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on Facepunch Staging Auto Restart 10 minutes | Nav Disabled on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does Facepunch Staging Auto Restart 10 minutes | Nav Disabled wipe?

Too few wipes on record for Facepunch Staging Auto Restart 10 minutes | Nav Disabled to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 34 days 9 hours.

Location and Status

What is the uptime on Facepunch Staging Auto Restart 10 minutes | Nav Disabled, and is it online?

Offline now, Facepunch Staging Auto Restart 10 minutes | Nav Disabled was last seen 30 hours ago. 158 of 168 hours up over the last 7 full days: 94% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Confirmed for Facepunch Staging Auto Restart 10 minutes | Nav Disabled: Rust network protocol 2635 and build 169317, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Facepunch Staging Auto Restart 10 minutes | Nav Disabled holding performance?

For the last 48 hours it averaged 233 server fps; the floor was 193. Buildings, deployables and the rest of the world took it to a maximum of 218,000 entities. Peak memory use: 2,679 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Facepunch Staging Auto Restart 10 minutes | Nav Disabled in?

Region: none published by Facepunch Staging Auto Restart 10 minutes | Nav Disabled. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 57.128.211.49:28019.

Player Count

What is the player count on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

Offline now for Facepunch Staging Auto Restart 10 minutes | Nav Disabled, last seen 30 hours ago. Across the past seven days, 0 players on average.

How does Facepunch Staging Auto Restart 10 minutes | Nav Disabled compare in the rankings?

Top 69% of all ranked servers, and #15,323 on seven-day player hours: Facepunch Staging Auto Restart 10 minutes | Nav Disabled.

Settings

Which settings and rules are confirmed on Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The name of Facepunch Staging Auto Restart 10 minutes | Nav Disabled carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listing is confirmed in Rust's Official tab. VAC is on, Valve's anti-cheat.

Which map is confirmed for Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

The map on Facepunch Staging Auto Restart 10 minutes | Nav Disabled is procedural, size 4,500, seed 9563351, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Facepunch Staging Auto Restart 10 minutes | Nav Disabled?

To connect: start Rust, press F1, enter client.connect 57.128.211.49:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169317,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169317
Build Build: 169317.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.