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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
COMCommunity traffic
Callsign

FCP15323=

Facepunch AUX1

Online 57.128.211.49:28015 checked 3h ago

Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#15,323top 69%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 26 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 11:32 UTC32d ago 0 – running 0
Tue 15 Sep, 09:31 UTC43d ago 11+1 queue halved by day 1 11.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 552 on average Rusty Moose |EU Mondays|
    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Facepunch AUX1?

These Rust Tracker lists carry Facepunch AUX1: Official Rust servers, tracked live. These filters surface it on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

How should you read the tags on Facepunch AUX1?

The game's server browser reads these tags from Facepunch AUX1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs169476 (Build): This server runs game build 169476; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs Facepunch AUX1?

Facepunch AUX1 publishes a playrust.com hostname. 124 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on Facepunch AUX1 on wipe day?

At their busiest, recent wipes averaged 6 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

When does Facepunch AUX1 wipe?

Too few wipes on record for Facepunch AUX1 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 32 days 8 hours.

Server Details

What is the uptime on Facepunch AUX1, and is it online?

Facepunch AUX1 is up and online at this moment. The uptime it reports puts the last restart about 4 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

What Rust version is Facepunch AUX1 on?

Rust network protocol 2635 and build 169476 on Windows is what Facepunch AUX1 runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Facepunch AUX1?

Average server fps over the last 48 hours: 170, with a low of 77. Maximum entities carried: 97,000, from buildings and deployables to everything else. It drew as much as 3,422 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is Facepunch AUX1 hosted in?

Region: none published by Facepunch AUX1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 57.128.211.49:28015.

Population

What is the player count on Facepunch AUX1?

0 players confirmed on Facepunch AUX1. The last seven days put it at 0 players on average.

Where does Facepunch AUX1 sit in the server rankings?

On player hours over seven days, Facepunch AUX1 ranks #15,323, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Facepunch AUX1?

No gather rate appears in Facepunch AUX1's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The in-game Official tab carries it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Facepunch AUX1?

Generated by the game from seed 1095582362, the procedural map on Facepunch AUX1 measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Facepunch AUX1?

To connect: start Rust, press F1, enter client.connect 57.128.211.49:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169476,ts8

On Rust Tracker

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs169476
Build This server runs game build 169476.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.