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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,751online PAX67,203playing OCC3,396with players WIPED 3H207
MODModded traffic
Callsign

CTD2631=

Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt

Online OC 51.161.198.101:28000 checked 11m ago

5x biweekly wipes moddedoxidepve
Clearance · join
Players now 4/ 100 4% full
7-day average1peak 4
Rank#2,631top 12% · #74 in OC
Last wipe7h agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeakWipe
0123400:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 16:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 16:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held33%else halves by day 6.5

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 13d 16hThu 12 Nov, 15:49 UTC
  3. 27d 16hThu 26 Nov, 15:49 UTC
  4. 34d 19hThu 3 Dec, 19:00 UTCFW
  5. 41d 16hThu 10 Dec, 15:49 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:49 UTC7h ago – – running 2
Thu 15 Oct, 16:55 UTC14d ago 6 – – 0
Thu 1 Oct, 14:55 UTC28d ago 5 halved by day 10 14.1 days 0
Thu 17 Sep, 16:51 UTC42d ago 5 held half 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

On Rust Tracker, Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt sits in these lists: PvE servers, tracked live, 5x Rust servers, tracked, Oceania servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 5x.

What do the tags mean that Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is listed under?

The game's server browser reads these tags from Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Roleplay: yes; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt on wipe day?

The average peak across recent wipes: 5 players. The peak on the latest wipe came 21 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 6.5.

When does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt wipe?

Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt runs on a every other Thursday at 15:49 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 7 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt up, and how does its uptime hold?

Right now Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is online. About 1 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

Confirmed for Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt holding performance?

For the last 48 hours it averaged 51 server fps; the floor was 5. Buildings, deployables and the rest of the world took it to a maximum of 108,757 entities. It drew as much as 5,761 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt in?

In Oceania, under its OC tag, is where Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 51.161.198.101:28000.

Population

Is Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt busy?

Tracking Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt: 4 of 100 slots filled. Over seven days: average 1, peak 4 players. At 12:00 UTC it drew its highest average of the last 48 hours: 4 players.

What rank does Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt carry among Rust servers?

Seven-day player hours: #2,631 overall for Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt, top 12% of ranked servers, #74 in Oceania.

Map and Rules

Which settings and rules are confirmed on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

The name says it: Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt runs 5x gather. The game's default applies: groups can have up to 8 players. It runs roleplay, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

The map on Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt is procedural, size 4,000, seed 265649668, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name EARTHFALL.

How to Join

Which steps join Citadel Prime AU 5x PVE |Skills|RaidBases|Halloween Build Compt?

To connect: start Rust, press F1, enter client.connect 51.161.198.101:28000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^r,OC,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players 100 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay Roleplay: yes.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.