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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,880online PAX98,236playing OCC3,914with players WIPED 3H395
MODModded traffic
Callsign

CPT2384=

Rust CPT Domination 10x PVE

Online 102.135.245.21:29021 checked 9m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 1/ 60 2% full
7-day average2peak 8
Rank#2,384top 11%
Last wipe17d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

usual gap11.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak16players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 9d 21hSun 8 Nov, 14:30 UTC
  3. 23d 21hSun 22 Nov, 14:30 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 37d 21hSun 6 Dec, 14:30 UTC

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:30 UTC18d ago 13 – running 3
Thu 1 Oct, 18:43 UTC FW27d ago 13 held half 9.8 days 2
Thu 17 Sep, 21:44 UTC41d ago 22 halved by day 10 13.9 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 3/200
  2. 02MOD
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    Players 0/100
  3. 03MOD
    Callsign RLX511EU · groups of 10+ · 5x · biweekly · 9 on average PVE Relax|Event|X5|InstantCraft|NPC|Bank
    Players 13/250
  4. 04MOD
    Callsign TMS013groups of 25+ · 10x · monthly · 7 on average Tims Place PVE 10x /Custom Heli/Bradley/Bots/snipers
    Players 4/100
  5. 05MOD
    Callsign BLD001EU · groups of 10+ · 10x · monthly · 3 on average 10x PVE | Build & Chill | Deep Sea building
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  6. 06MOD
    Callsign HLC016groups of 10+ · 10x · monthly · 1 on average 10/1 Rust-A-Holics.com 10x PVE | NPC Raid Bases | SkillTree | H
    Players 0/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust CPT Domination 10x PVE?

PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include Rust CPT Domination 10x PVE. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

What do the tags mean that Rust CPT Domination 10x PVE is listed under?

These tags are published by Rust CPT Domination 10x PVE for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): Roleplay: yes; ^c (Creative): Sandbox building: build what you like, with no gathering; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust CPT Domination 10x PVE when wipe day lands?

At their busiest, recent wipes averaged 16 players. 27 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 10 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Rust CPT Domination 10x PVE?

Rust CPT Domination 10x PVE's schedule is unconfirmed, too few wipes being on record, so the prediction follows its tag. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 17 days 20 hours. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is Rust CPT Domination 10x PVE up, and how does its uptime hold?

Rust CPT Domination 10x PVE is up and online at this moment. The uptime it reports puts the last restart about 5 days 8 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Rust CPT Domination 10x PVE on?

Confirmed for Rust CPT Domination 10x PVE: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

How smoothly does Rust CPT Domination 10x PVE run?

For the last 48 hours it averaged 35 server fps; the floor was 33. Peak entity count: 138,986, covering buildings, deployables and all else in the world. Peak memory use: 6,250 MB. A climbing entity count and low fps are what register as lag for players.

What location is Rust CPT Domination 10x PVE hosted in?

Nothing on region from Rust CPT Domination 10x PVE; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 102.135.245.21:29021.

Population

Is Rust CPT Domination 10x PVE busy?

Rust CPT Domination 10x PVE is at 1 players, capacity 60. Seven-day average 2 players; peak 8. Busiest window in 48 hours: 18:00 UTC, 6 players on average.

How does Rust CPT Domination 10x PVE compare in the rankings?

Top 11% of all ranked servers, and #2,384 on seven-day player hours: Rust CPT Domination 10x PVE.

Settings

Which settings and rules are confirmed on Rust CPT Domination 10x PVE?

The name says it: Rust CPT Domination 10x PVE runs 10x gather. 8 players per group is the game's default, and the cap holds. build & creative is the game mode, building in a sandbox, no gathering. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust CPT Domination 10x PVE?

A procedural map of size 4,200 runs on Rust CPT Domination 10x PVE, generated by the game from seed 856210294. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Rust CPT Domination 10x PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 102.135.245.21:29021. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^b,^r,^c,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay Roleplay: yes.
^c
Creative Sandbox building: build what you like, with no gathering.
^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.