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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,694online PAX45,403playing OCC3,140with players WIPED 3H97
MODModded traffic
Callsign

RST2144=

Rusty PVE X10 | Chill Survival

Online 109.71.254.150:28015 checked 9m ago

10x biweekly wipes moddedoxidepve
Clearance · join
Players now 0/ 200 0% full
7-day average2peak 12
Rank#2,144top 10%
Last wipe12d agobiweekly schedule
Next wipe1d 14hFri 30 Oct, 15:28 UTC
Track history

Players

AveragePeak
0510152001:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 15:28 UTC, in 1d 14h.

Its biweekly schedule tag · low confidence

usual gap13.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 12

Coming wipes

  1. 1d 14hFri 30 Oct, 15:28 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 14hFri 13 Nov, 15:28 UTC
  4. 29d 14hFri 27 Nov, 15:28 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 14hFri 11 Dec, 15:28 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:28 UTC12d ago 10 – running 5
Fri 2 Oct, 15:38 UTC26d ago 13 halved by day 12 14 days 0
Sat 19 Sep, 09:10 UTC39d ago 12 held half 13.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 0/60
  2. 02MOD
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    Players 1/100
  3. 03MOD
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  4. 04MOD
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    Players 8/100
  5. 05MOD
    Callsign BLD001EU · groups of 10+ · 10x · monthly · 3 on average 10x PVE | Build & Chill | Deep Sea building
    Players 2/50
  6. 06MOD
    Callsign MNC017EU · groups of 8+ · 10x · monthly · 1 on average [EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rusty PVE X10 | Chill Survival appear in Rust Tracker lists and filters?

On Rust Tracker, Rusty PVE X10 | Chill Survival sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the tags mean that Rusty PVE X10 | Chill Survival is listed under?

These tags are published by Rusty PVE X10 | Chill Survival for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^c (Creative): No gathering; sandbox building lets you build what you like; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Rusty PVE X10 | Chill Survival when wipe day lands?

The average peak across recent wipes: 12 players. 26 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. The fall below half came by day 12 where it did not hold.

Which wipe times are confirmed for Rusty PVE X10 | Chill Survival?

The prediction for Rusty PVE X10 | Chill Survival follows its tag, as too few wipes are on record to confirm the schedule. Friday 30 October at 15:28 UTC is when the next wipe falls due. Its world went live 12 days 9 hours. Its tags carry an every-two-weeks wipe schedule.

Location and Status

How reliable is Rusty PVE X10 | Chill Survival, and is it online now?

Right now Rusty PVE X10 | Chill Survival is online. The uptime it reports puts the last restart about 18 hours ago. 86% uptime over the last 7 full days, with 144 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is Rusty PVE X10 | Chill Survival on?

Rust network protocol 2635 and build 168909 is the build on Rusty PVE X10 | Chill Survival; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Rusty PVE X10 | Chill Survival?

Server fps held an average of 43 across the last 48 hours, never below 20. Buildings, deployables and the rest of the world took it to a maximum of 231,435 entities. Peak memory use: 6,585 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Rusty PVE X10 | Chill Survival sit?

Nothing on region from Rusty PVE X10 | Chill Survival; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 109.71.254.150:28015.

Player Count

How many players are on Rusty PVE X10 | Chill Survival right now?

Slots 200; players on board 0: that is Rusty PVE X10 | Chill Survival now. Over seven days: average 2, peak 12 players. Busiest window in 48 hours: 17:00 UTC, 11 players on average.

What rank does Rusty PVE X10 | Chill Survival carry among Rust servers?

On player hours over seven days, Rusty PVE X10 | Chill Survival ranks #2,144, inside the top 10% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rusty PVE X10 | Chill Survival?

The name says it: Rusty PVE X10 | Chill Survival runs 10x gather. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is Rusty PVE X10 | Chill Survival on?

A procedural map of size 5,500 runs on Rusty PVE X10 | Chill Survival, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Rusty PVE X10 | Chill Survival?

Open the console in Rust with F1 after starting the game, then type client.connect 109.71.254.150:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/BP7ea2UdmE.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^c,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.