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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,640online PAX32,367playing OCC2,784with players WIPED 3H73
MODModded traffic
Callsign

RST15349=

[AU]Rustentatious | | No Decay | Mods |

Online 45.121.208.27:49015 checked 8m ago

monthly wipes moddedoxide
Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign VAN021OC · groups of 16+ · monthly · 1 on average vanilla +
    Players 0/75
  2. 02COM
    Callsign RST018OC · groups of 16+ · monthly · 31 on average Rustafied.com - AU Long
    Players 20/100
  3. 03COM
    Callsign FCP016OC · groups of 8+ · monthly · 8 on average [AU] Facepunch Premium 1
    Players 8/250
  4. 04COM
    Callsign FCP016OC · groups of 8+ · monthly · 7 on average [AU] Facepunch 1
    Players 5/250
  5. 05COM
    Callsign CLR015OC · groups of 8+ · monthly · 4 on average ClearRust - Monthly/PVE[AUS] For NOOBS
    Players 4/100
  6. 06COM
    Callsign ASS017OC · groups of 8+ · monthly · 4 on average AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
    Players 3/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [AU]Rustentatious | | No Decay | Mods | appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [AU]Rustentatious | | No Decay | Mods |: Oceania servers, tracked live, Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [AU]Rustentatious | | No Decay | Mods | carry, and what do they mean?

These tags are published by [AU]Rustentatious | | No Decay | Mods | for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptsw (Networking): This server uses network layer 'sw'; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): Server type: roleplay; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does [AU]Rustentatious | | No Decay | Mods | wipe?

The next wipe at [AU]Rustentatious | | No Decay | Mods | is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 5 hours. A monthly wipe schedule is published in its tags.

Server Details

How reliable is [AU]Rustentatious | | No Decay | Mods |, and is it online now?

[AU]Rustentatious | | No Decay | Mods | is up and online at this moment. The uptime it reports puts the last restart about 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [AU]Rustentatious | | No Decay | Mods |?

Rust network protocol 2634 and build 166652 is the build on [AU]Rustentatious | | No Decay | Mods |; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [AU]Rustentatious | | No Decay | Mods | run?

For the last 48 hours it averaged 30 server fps; the floor was 30. Buildings, deployables and the rest of the world took it to a maximum of 47,754 entities. It drew as much as 1,738 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does [AU]Rustentatious | | No Decay | Mods | sit?

No region tag from [AU]Rustentatious | | No Decay | Mods |, but the name points to Oceania. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 45.121.208.27:49015.

Player Count

How many players are on [AU]Rustentatious | | No Decay | Mods | right now?

Slots 20; players on board 0: that is [AU]Rustentatious | | No Decay | Mods | now. Seven-day average for this server: 0 players.

What rank does [AU]Rustentatious | | No Decay | Mods | carry among Rust servers?

Seven-day player hours put [AU]Rustentatious | | No Decay | Mods | at #15,349, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on [AU]Rustentatious | | No Decay | Mods |?

No gather rate appears in [AU]Rustentatious | | No Decay | Mods |'s name. 8 players per group is the game's default, and the cap holds. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is [AU]Rustentatious | | No Decay | Mods | on?

A procedural map of size 3,000 runs on [AU]Rustentatious | | No Decay | Mods |, generated by the game from seed 1113071. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto [AU]Rustentatious | | No Decay | Mods |?

To connect: start Rust, press F1, enter client.connect 45.121.208.27:49015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptsw,$r?,v2634,^m,^r,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptsw
Networking This server uses network layer 'sw'.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay Server type: roleplay.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.