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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,844online PAX83,167playing OCC3,755with players WIPED 3H280
MODModded traffic
Callsign

RST1514↓

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]

Online 216.39.240.13:28048 checked 9m ago

100000x weekly wipes moddedcarbonpve
Clearance · join
Players now 2/ 101 2% full
7-day average4peak 15
Rank#1,514top 7%
Last wipe6d agoweekly schedule
Next wipe23hFri 30 Oct, 14:34 UTC
Track history

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Friday 30 October, 14:34 UTC, in 23h.

Every Friday at 14:34 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held80%else halves by day 5

Coming wipes

  1. 23hFri 30 Oct, 14:34 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 7d 23hFri 6 Nov, 14:34 UTC
  4. 14d 23hFri 13 Nov, 14:34 UTC
  5. 21d 23hFri 20 Nov, 14:34 UTC
  6. 28d 23hFri 27 Nov, 14:34 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 35d 23hFri 4 Dec, 14:34 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:34 UTC6d ago 15 – running 1
Fri 16 Oct, 13:48 UTC13d ago 13 halved by day 5 7 days 8
Fri 9 Oct, 13:50 UTC20d ago 14 held half 7 days 3
Thu 1 Oct, 18:08 UTC FW27d ago 13 held half 7.8 days 6
Fri 25 Sep, 15:11 UTC33d ago 11 held half 6.1 days 9
Fri 18 Sep, 14:02 UTC41d ago 12 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

PvE servers, tracked live, Rust servers: gather rate above 10x, Modded servers, tracked live, Roleplay Rust servers, tracked live and Zombie servers, on radar — the Rust Tracker lists that include RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What do the tags mean that RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is listed under?

The game's server browser reads these tags from RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Rust survival, standard mode; mp101 (Max players): Capacity: 101 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] on wipe day?

Recent wipes averaged a peak of 14 players. 26 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 80% of the time. The fall below half came by day 5 where it did not hold.

When does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] wipe?

RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs on a every Friday at 14:34 UTC wipe rhythm. Due on Friday 30 October at 14:34 UTC: its next wipe. Its world went live 6 days. Tags list a weekly wipe schedule.

Location and Status

How reliable is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree], and is it online now?

Tracking shows RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. 92% uptime over the last 7 full days, with 155 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

Rust network protocol 2635 and build 168909 on Linux is what RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] run?

For the last 48 hours it averaged 56 server fps; the floor was 48. Peak entity count: 132,082, covering buildings, deployables and all else in the world. Peak memory use: 4,457 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] hosted in?

Region: none published by RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 216.39.240.13:28048.

Player Count

How many players are on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] right now?

Tracking RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]: 2 of 101 slots filled. Peak of 15 in the last seven days, average 4 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 6 players.

What rank does RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] carry among Rust servers?

Top 7% of all ranked servers, and #1,514 on seven-day player hours: RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree].

Settings

Which settings and rules are confirmed on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The name says it: RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] runs 100000x gather. The game's default applies: groups can have up to 8 players. It runs roleplay, jobs, roleplay rules and towns. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

The map on RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] is procedural, size 4,096, seed 1337, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]?

To connect: start Rust, press F1, enter client.connect 216.39.240.13:28048 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://www.rust-gaming-nation.com/.

Transponder codes

Server tags

What each one means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp101
Max players Capacity: 101 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.